Diecast – Twenty Sided

Videogames, programming, and videogames.

https://www.shamusyoung.com/twentysidedtale

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Diecast #302: Barely Edited


In this episode, I asked how old Civilization VI is. Eighteen months? Two years? Something like that, right? Nope! I looked it up after the recording and discovered it came out in 2016. That makes no dang sense. Where does the time go[1]?


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Hosts: Paul, Shamus. Episode edited by Issac.
Diecast302


Link (YouTube)

Show notes:

00:54 Repairing a Piano

I don’t usually think of physical objects being easier to maintain than code, but Paul makes a pretty good case for it here.

06:01 CIV 6

I was going to revise some of my thoughts on this game now that I’ve played a little more, but it looks like that’s going to get its own post.

21:28 Paul beat Quern.


Link (YouTube)

39:53 Mailbag: Unpopular games we like.

Hello Shamus, Hello Paul and Hello Isaac

You are famous for nitpicking on games “everyone else” loves (The New Collosus, ME2), but are there any examples the other way around. Are there games (video/board/cards) you love/like which everyone else hates?
My example would be Dragon Age 2. I read admiration for Origins everywhere and hate for the second series entry. It’s pretty much the opposite for me.

Paul, you mentioned playing video games with your kids last week. Did you ever get to play the good old rage infusing hot seat modus of Worms?

Regards

Lars

During this segment, I said I could remember saying something like, “This game was changed to suit me, a more casual fan. I like it, but it looks like they alienated their core fans.” At the time, I couldn’t remember what game I’d said that about.

I just realized that the game in question was Civilization V. Kind of odd that I couldn’t think of it, seeing as how I’d just been ranting on Civ VI.

49:57 Mailbag: Blender for extending games.

Dear Diecast,

recently (link in the postscript) Egosoft (creators of the X universe series) talked about their switching to using Blender and how it makes it easier for modders to create new things for their games.

Do you guys think we will reach a point where games using prolific tools like Blender will be malleable enough that instead of buying new games players who want to play something new will just install different mods, like Bethesda games taken to the extreme?

Vale,

-Tim

P.S. https://www.gamingonlinux.com/articles/egosoft-developer-of-x4-foundations-talks-up-moving-to-blender-and-appreciating-open-source.16630

55:46 Mailbag: What makes Paul angry?

Dear Diecast,

How’s it going, fellas?

Cheers,
Darek

PS: Actually, I have another question – for Paul. Shamus mentioned recently that games like Dark Souls can make him really, really angry. So, I wonder – what is your berserk button, Paul? And how do you deal with anger management if the game is really driving you nuts, but, at the same time, you really want to finish it? Or maybe you never get angry at all?


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 May 18, 2020  n/a