The Sausage Factory

The Sausage Factory is an interview-based podcast that lifts the lid on the makers of video games. It is often said by video game developers that the act of making games is not as nearly as interesting as actually playing them. So much so that many even liken it to a sausage factory in that while sausages are great, the act of making them is something no one should ever bear witness to. The Sausage Factory podcast aims to disprove this view by bringing the video game audience to the creators of the titles they love to play by interviewing developers. Split into two halves, the first delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing. The second half covers what game they are currently working on and the thought processes behind its development. So, if you really want to hear about a game in full undiluted detail then you have found the right podcast.

https://caneandrinse.com/

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The Sausage Factory Episode 216: Conifer Games


In this episode of The Sausage Factory, show host and producer Chris O’Regan talks to Jon Shafer of Conifer Games about the development of At the Gates

There are periods in humanity's history that people generally like to gloss over. One of them is so ignored that it is even given a name that implies nothing really happened during it. That name and period is known as the 'Dark Ages'. It spanned from approximately 400 AD to the 14th Century during which time Western Europe suffered from decline and stagnation following the fall of the Roman Empire. This is almost a millennia that is actively ignored due to the fact that nothing much happened apart from the odd plague and mythical legends that eventually became a parody in the 1970's. Jon Shafer of Conifer Games saw this and thought it would make an interesting setting for a 4X strategy game in which players would guide a struggling tribe of people somewhere in Western continental Europe from the depth of a stagnating realm. After 7 years of development At the Gates is the result of this experiment and has now arrived on Windows PC, Mac and Linux and this episode of The Sausage Factory we discuss its design and creation.


http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode216.mp3
 


The Sausage Factory Episode 216 was edited by Chris O'Regan


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 February 15, 2019  1h3m