The Sausage Factory

The Sausage Factory is an interview-based podcast that lifts the lid on the makers of video games. It is often said by video game developers that the act of making games is not as nearly as interesting as actually playing them. So much so that many even liken it to a sausage factory in that while sausages are great, the act of making them is something no one should ever bear witness to. The Sausage Factory podcast aims to disprove this view by bringing the video game audience to the creators of the titles they love to play by interviewing developers. Split into two halves, the first delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing. The second half covers what game they are currently working on and the thought processes behind its development. So, if you really want to hear about a game in full undiluted detail then you have found the right podcast.

https://caneandrinse.com/

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The Sausage Factory Episode 224: Okomotive



Show host and producer Chris O'Regan talks to Don Schmocker of Okomotive about how they developed FAR: Lone Sails.


How does one represent a seemingly pointless task yet it is the only one that gives one purpose? This is a question that fledgling developers Okomotive sought to answer by creating FAR: Lone Sails.


http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode224.mp3
 


The Sausage Factory 224 was produced and edited by Chris O'Regan


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 April 12, 2019  47m