The Sausage Factory

The Sausage Factory is an interview-based podcast that lifts the lid on the makers of video games. It is often said by video game developers that the act of making games is not as nearly as interesting as actually playing them. So much so that many even liken it to a sausage factory in that while sausages are great, the act of making them is something no one should ever bear witness to. The Sausage Factory podcast aims to disprove this view by bringing the video game audience to the creators of the titles they love to play by interviewing developers. Split into two halves, the first delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing. The second half covers what game they are currently working on and the thought processes behind its development. So, if you really want to hear about a game in full undiluted detail then you have found the right podcast.

https://caneandrinse.com/

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The Sausage Factory Episode 218: Sabrephrog


Show host and producer Chris O'Regan chats to Adrian Mills of Sabrephrog about the design and development of Shudder.
Do you remember Every Extend Extra & Every Extend Extra Extreme? They were the strange puzzle games on the PSP and Xbox 360 that had the player creating chain reactions via explosions. Shudder, the topic of this episode of The Sausage Factory is very similar to the Every Extend Extra games in that the player does not shoot anything but instead gathers items  to cause an explosion while trying to avoid getting hit themselves. It's a very pure arcade game that forces the player to think very differently in order to progress.


http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode218.mp3
 


The Sausage Factory Episode 218 was edited by Chris O'Regan


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 March 1, 2019  59m