The Sausage Factory

The Sausage Factory is an interview-based podcast that lifts the lid on the makers of video games. It is often said by video game developers that the act of making games is not as nearly as interesting as actually playing them. So much so that many even liken it to a sausage factory in that while sausages are great, the act of making them is something no one should ever bear witness to. The Sausage Factory podcast aims to disprove this view by bringing the video game audience to the creators of the titles they love to play by interviewing developers. Split into two halves, the first delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing. The second half covers what game they are currently working on and the thought processes behind its development. So, if you really want to hear about a game in full undiluted detail then you have found the right podcast.

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The Sausage Factory Episode 198: Dan Smith Studios


Chris ORegan talks to Dan Smith of Dan Smith Studios about how The Spectrum Retreat was developed. Seemingly trapped in a strange hotel that is staffed entirely by robots, the player finds themselves breaking into a forbidden area under the guidance of a disembodied voice. Assuming they have the players best interests at heart, the player has no choice but to follow the advice given by this voice. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/180927_TSF_Episode198.mp3   Edited by Chris O'Regan


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 September 28, 2018  57m