The Sausage Factory

The Sausage Factory is an interview-based podcast that lifts the lid on the makers of video games. It is often said by video game developers that the act of making games is not as nearly as interesting as actually playing them. So much so that many even liken it to a sausage factory in that while sausages are great, the act of making them is something no one should ever bear witness to. The Sausage Factory podcast aims to disprove this view by bringing the video game audience to the creators of the titles they love to play by interviewing developers. Split into two halves, the first delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing. The second half covers what game they are currently working on and the thought processes behind its development. So, if you really want to hear about a game in full undiluted detail then you have found the right podcast.

https://caneandrinse.com/

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The Sausage Factory Episode 212 : Chainsawesome Games


Show host and producer Chris O'Regan talks to Laurent Mercure of Chainsawesome Games about the design and development of Aftercharge.
Team play in videogames can date back to as far back as Gauntlet with four players all working together to acquire as much treasure as possible before they were either killed by monsters or their health ran out. Things have advanced significantly since then with the arrival of MOBAs, MMOs and of course team based shooters. Aftercharge is a game by Canadian developers Chainsawesome Games that presses very hard on the team play aspect by forcing players to work with each other else face certain defeat. It's a unique aspect of gameplay to focus on and Aftercharge is sufficiently engaging and has a low barrier of entry that players will and do keep coming back for more.

http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode212.mp3

The Sausage Factory 212 was edited by Chris O'Regan


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 January 18, 2019  1h9m