Diecast – Twenty Sided

Videogames, programming, and videogames.

https://www.shamusyoung.com/twentysidedtale

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Diecast #323: Thanksgiving Carrion


Happy Gluttony and Awkward Relatives Day! Hope you had a good one. We cheated and got take-out for Thanksgiving. A decade ago, that would have been an unthinkable breach of TRADITION. But now my wife and I are middle-age and we’re more or less in charge of what traditions get observed, passed on, ignored, or altered. And I think we’ve decided that a whole bunch of take-out is a better way to observe the day than hours of cooking food that isn’t anyone’s favorite, followed by hours of cleaning.


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Hosts: Paul, Shamus. Episode edited by Issac.
Diecast323


Link (YouTube)

Show notes:
00:00 Thanksgiving

So it turns out it’s been four years since I saw my oldest two kids. That’s way too long.

06:17 Carrion

Link (YouTube)

I love this game.

14:50 Elite Dangerous


Link (YouTube)

This reminds me: It’s been a while since the last installment of Terrible / Sketchy Star Citizen News. Has that game reformed, died, or gone underground? I feel like we’re still waiting for the other shoe to drop.

26:38 Watchdogs Legion

Like we asked on the show: Who’s playing this? Any interest in an analysis?

29:43 Teardown

Link (YouTube)

36:57 For the King

Link (YouTube)

47:18 Hades on Steam

Several people emailed, asking about this game. I’m not sure why so many were curious about this particular game, but for the record: Nothing against it, but I don’t think it’s going to reach the top of the playlist soon.

48:12 Mailbag: Writing for games is hard.

Dear Diecast,

I was recently listening to a Podcast interview on Tested.com with Adam Savage speaking with guest Evan Narcisse who if you are unfamiliar is/was a reporter for Kotaku but also the writer on a recent Black Panther comic mini-series. In the interview he discusses adapting to writing for an unnamed video game and how it’s like ‘trying to put a saddle on a hurricane’ in that things keep getting changed around with the design. It has me wondering if this sort of fluidity is the source of some of the incongruities and shortcomings you so love to point out in your breakdowns of games like Spider Man.

https://youtu.be/N_NahbrqFwI?t=1485

Your fan,
Amstrad


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 November 30, 2020  n/a