Chewie here, bringing you what we think will become another one of those "classic" episodes of The Mana Pool. Thanks to Bill (Kurai_Seraphim) for hitting us with this idea. We're going to take a look at the various mechanics in Magic. Big deal, nothing classic about that, right? Wrong! We're looking at them from a flavor perspective! We take all this reminder text and try to make some sense out of it. Flying is easy. Protection is sort of easy. But what about madness? Cascade and storm? And let's not forget double strike (spoiler alert: that's just dual-wielding) and first strike (just a long stick). Why are deathtouch and wither similar? What about fading/vanishing and phasing? And just how much mucus is too much mucus? Give this episode a listen and find out!
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