Dream was a series of 10 live performances over 8 days that used motion captured actors who had virtual embodiments set within an immersive storyworld of Shakespeare's Midsummer Night's Dream powered by the Unreal Engine. This project was a research & development initiative funded by the United Kingdom's Audience of the Future initiative that involves the Royal Shakespeare Company, Marshmallow Laser Feast, Philharmonia Orchestra, and the Manchester Film Festival.