Human Interact's Alexander Mejia has a hard time describing what exactly Starship Commander: Arcade is. For movie lovers, he says it's a choose-your-adventure narrative where your the main character of your own movie. For gamers, he calls it a cinematic narrative with some story choices driven by language and voice. In the end, the vast adventure game was scoped down to a 12 to 15-minute sci-fi, arcade experience that uses your voice to interact with a repository of nearly two hours of pre-recorded video clips of Sergeant Sarah Pearson (played by Human Interact VP of Business development Sophie Wright) answering your questions. It's a very unique combination that explores how you can do worldbuilding for an experience by just using your voice, and it sets the foundations for what it could be like to become a character within a cinematic, immersive experience.