The Sausage Factory

The Sausage Factory is an interview-based podcast that lifts the lid on the makers of video games. It is often said by video game developers that the act of making games is not as nearly as interesting as actually playing them. So much so that many even liken it to a sausage factory in that while sausages are great, the act of making them is something no one should ever bear witness to. The Sausage Factory podcast aims to disprove this view by bringing the video game audience to the creators of the titles they love to play by interviewing developers. Split into two halves, the first delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing. The second half covers what game they are currently working on and the thought processes behind its development. So, if you really want to hear about a game in full undiluted detail then you have found the right podcast.

https://caneandrinse.com/

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The Sausage Factory Episode 185: Golem by Longbow Games


When a puzzle adventure changes the boundaries it is constrained by as the player progresses you know you have something very special on your hands, and Golem by Longbow games is very much that. A side scrolling action adventure puzzle game that has the player control a silent protagonist in the form of a young girl who has stumbled upon an ancient artefact while searching for water. Golem marks a significant departure from Longbow Games as they traditionally make historically accurate strategy titles. In this episode of The Sausage Factory, show host Chris ORegan talks to Rob McConnell of Longbow Games about the creation of Golem. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode185.mp3  


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 June 29, 2018  36m