The Sausage Factory

The Sausage Factory is an interview-based podcast that lifts the lid on the makers of video games. It is often said by video game developers that the act of making games is not as nearly as interesting as actually playing them. So much so that many even liken it to a sausage factory in that while sausages are great, the act of making them is something no one should ever bear witness to. The Sausage Factory podcast aims to disprove this view by bringing the video game audience to the creators of the titles they love to play by interviewing developers. Split into two halves, the first delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing. The second half covers what game they are currently working on and the thought processes behind its development. So, if you really want to hear about a game in full undiluted detail then you have found the right podcast.

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The Sausage Factory: 178 – Stormworks Build and Rescue by Sunfire Software


Thunderbirds was an interesting piece of TV that had a family rescuing people across the world from disaster. Stormworks Build and Rescue is clearly inspired by this show as it requires the player to build vehicles to complete missions that become increasingly challenging by adding complexity to them. Designing vehicles to be the most efficient at completing missions is what makes Stormworks Build and Rescue such a joy to play.In this episode of The Sausage Factory,show host Chris ORegan talks to Dan Walter of Sunfire Software about the creation of Stormworks Build and Rescue http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode178.mp3  


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 May 11, 2018  54m