In this episode I talk to Archi, creator of Rush, a wad that has become synonymous with introductory slaughter gameplay. He has also taken part in famous Russian community projects A.L.T and Whitemare, as well as co-creating New Gothic Movement 2 with Armoured Blood.
We talk about the differences between the Russian community and the English-speaking community, the origins of Rush, and the virtues of speed-mapping.