Gesamtlänge aller Episoden: 8 days 7 hours 10 minutes
* Our last Horrors episode: Verjigorm
* The “Big One”, the “Hunter of Great Dragons”, Earthdawn’s Great Cthulhu
* One of three Named Horrors from the original core rulebook.
* Entry is very similar to the entry in the Dragons sourcebook.
* The “Dark One”, at the beginning, spawned the “Horoi”
* One Horoi – Nightstlayer – left the darkness and woke on Earth, saw its beauty, and wept the Nammegivers into being...
* Diving into the mailbag!
* Josh recaps his weekend adventure to Los Angeles.
* Email from Walter: New listener thanks us for the show.
* Email from Matthew: Recommends “Silo” on AppleTV for ideas on a life sequestered underground.
* Email from Riley: Eberron as another richly developed setting.
* Email from Aaron: Praise for Horror and Crystal Raider episodes.
* Question about forging implanted armor like Blood Pebble...
* Our final Crystal Raiders episode, we promise!
* Why do the Crystal Raiders, well, raid?
* Scarce resources, need to get things to survive.
* Cultural self-justification and myth-making.
* Where and what they target with their raids.
* Highland troll culture is broken, and their reputation is deserved (at least somewhat).
* Rituals to assuage troll honor to best cope with raids...
* Please excuse Dan’s rough audio in this episode, he was having computer issues...
* Email from Riley: Tales of the Cult of the Great Hunter.
* Email from Charles: Official map of the world of Earthdawn?
* Email from Nick: Explaining half-Horrors.
* Email from Jesse: Covering the ork tribes or scorcher bands?
* Dangers, obstacles, and hazards in mountainous regions.
* Context, expectations, and objectives.
* Personal experience and familiarity.
* Loads of inspiration and research material: documentaries and reality shows...
* Third and Fourth Circle Elementalist spells...
* Some production business: Upcoming episodes
* Send in questions for Lou!
* Third and Fourth Nethermancer spells
* Arrow of Night
* Aspect of the Bone Spirit
* Aspect of the Cowardly Skulk
* Fog of Fear
* Grave Message
* Pain
* Summon Bone Spirit
* Discussion and top picks for Third Circle
* Aspect of the Menacing Tyrant
* Dark Spy
* Evil Eye
* Last Chance
* Nightflyer’s Cloak
*...
* Email from Brendan: Question about Wound penalties?
* Email from Mark: Having Brad on the show to talk about 1879?
* Theran Empire and Horrors defanged?
* Comparing the Denairastas to the Therans.
* Some spoilers for Empty Thrones.
* Horrors as a disrupting political influence.
* Question about the Earthdawn version of Turkey/Anatolia?
* Why is Naaman Y’ross such a big deal?
* Exploring and surviving Jungle regions...
* Magic: Deeper Secrets Kickstarter is live!
* Third and Fourth Circle Illusionist Spells
* Josh briefly recaps some thoughts on the Illusionist as a magician
* Third Circle Spells
* And Then I Woke Up
* Blinding Glare
* Fog of Jeer
* Nobody Here
* Phantom Warrior
* Top third Circle picks and discussion
* Fourth Circle Spells
* Clarion Call
* Great Weapon
* Notice Not
* Phantom...
* Josh gives a GenCon update! Booth times and such!
* Reminder: If you have questions for Lou Prosperi, send them in!
* Exploring and surviving forest environments.
* Named vs unnamed forest.
* Typically, much drier than jungles, more undergrowth.
* A brief ecological overview of deciduous and evergreen forests.
* Potable water in forests and the associated hazards.
* Fauna commonly found in forests...