Kotaku Splitscreen

Kotaku's Lisa Marie Segarra, Ethan Gach, and Michael Fahey dive into gaming one very specific topic at a time.

https://art19.com/shows/kotaku-splitscreen

Eine durchschnittliche Folge dieses Podcasts dauert 1h11m. Bisher sind 384 Folge(n) erschienen. Dieser Podcast erscheint wöchentlich.

Gesamtlänge aller Episoden: 18 days 3 hours 23 minutes

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episode 279: Fuck, Marry, Kill: Mass Effect Party Member Edition


In honor of Mass Effect's Legendary Edition, we're talking about party members this week. We kick things off with a segment on our first party member experiences, then get into a discussion on the best and worst party members of video game history. Finally, we round out the episode with a segment we're calling Fuck, Marry.....Chill, in which we determine who lives and who dies of the Mass Effect party members. See Privacy Policy at https://art19...


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 May 14, 2021  58m
 
 

episode 278: It Takes a Resident Evil Village


This week we're talking villages—from Resident Evil Village to the best villages in video game history. First, Kotaku's own Ian Walker joins us to tell us about his experience playing RE8 (and of course we ask him about the Big Lady). Then, we define what we consider to be a village and discuss our own favorite video game villages. And finally, we finish with an Imaginarium segment and make our own goddamned village. See Privacy Policy at https://art19...


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 May 7, 2021  51m
 
 

episode 277: No Game Lives Forever


This week we're talking about dead video games (or as Nathan likes to put it, "the ephemerality of video games"). First, we kick things off with an In The Headlines segment to discuss Resident Evil's timed demos, Sony almost getting rid of PS3 and Vita stores, and more. Then we have a discussion on how updates and expansions keep game worlds feeling alive but also get rid of some content forever, to our despair. And finally, we interview Matrix Online archivist Vesuveus...


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 April 30, 2021  56m
 
 

episode 276: Old Dirty Backlogs


This week we're talking about video game backlogs. Yes, those guilt-tripping, nagging, I'll-get-to-you-but-not-actually list of games in your hard drive. First, we kick things off by defining what we mean exactly by "backlog," and discussing what we have in them. Then, we get into how the concept of a video game backlog feels so backward when video games are something that is meant for pure enjoyment...


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 April 23, 2021  52m
 
 

episode 275: The Splitscreen Quest for Epic Loot, With Diablo Creators Erich Schaefer and David Brevik


This week we're talking loot boxes. First, we kick things off with a conversation with Diablo game designers Erich Schaefer and David Brevik who discuss how their loot boxes came to be. Then, the gang discusses their hot takes about loot boxes, and finally, Fahey makes us a very special loot box. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.


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 April 16, 2021  58m
 
 

episode 274: How Memes Helped Make Video Games Mainstream


This week we're talking memes and their unique history with video games with special guest and meme librarian Amanda Brennan. After a deep dive into meme history, Fahey quizzes us on our video game meme knowledge, followed by a conversation about Resident Evil's big lady. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.


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 April 9, 2021  53m
 
 

episode 273: Service Games Killed The Single-Player Star


This week we're talking about games as a service: what is considered a live service game? And how did they come to be? First, we'll dive into the history of service games (as Ash suddenly remembers to feed her dying Neopets). Then we discuss our service games of choice, and round out the episode talking about the service games that are in the headlines lately. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.


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 April 2, 2021  53m
 
 

episode 272: The Splitscreen Snacktaku Special, Not Sponsored By G Fuel


It's a snacky Snacktaku special this week as we dig into our favorite in-game snacks and road-test G Fuel to see what all the hype is about. (Spoiler alert: WE GET IT. WE GET IT NOW.) Plus, special guest Dan Goubert of The Empty Bowl podcast and of Cerealously joins us for a discussion on the history of gaming snacks. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.


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 March 26, 2021  57m
 
 

episode 271: NFTs? No, Fuck That


This week we're talking monetization—from the money-grabbing features in video games to, of course, those freakin' NFTs. First, we talk about the history of popular ways that video games have, and continue to glean money from people. Then, we're joined by Kotaku senior editor Luke Plunkett to talk all things NFTs—what they are, how they've impacted the gaming world, and why they indisputably suck...


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 March 19, 2021  58m
 
 

episode 270: Covid-19, One Year Later


This week we're reflecting on the one-year anniversary of the pandemic by talking about the games that got us through it. Then, we do a good ol' AFQs (Ask Fahey Questions) segment, followed by an interview with James Vaughan, creator of Plague Inc. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.


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 March 12, 2021  50m