The Sausage Factory

The Sausage Factory is an interview-based podcast that lifts the lid on the makers of video games. It is often said by video game developers that the act of making games is not as nearly as interesting as actually playing them. So much so that many even liken it to a sausage factory in that while sausages are great, the act of making them is something no one should ever bear witness to. The Sausage Factory podcast aims to disprove this view by bringing the video game audience to the creators of the titles they love to play by interviewing developers. Split into two halves, the first delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing. The second half covers what game they are currently working on and the thought processes behind its development. So, if you really want to hear about a game in full undiluted detail then you have found the right podcast.

https://caneandrinse.com/

Eine durchschnittliche Folge dieses Podcasts dauert 56m. Bisher sind 492 Folge(n) erschienen. Dieser Podcast erscheint wöchentlich.

Gesamtlänge aller Episoden: 19 days 9 hours 32 minutes

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The Sausage Factory: 172 – Crawl by Powerhoof


In this episode of The Sausage Factory, Chris talks to developers Powerhoof about Crawl's development.


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 March 30, 2018  1h13m
 
 

The Sausage Factory: 171 – Let Them Come by Tuatara Games


In this episode of The Sausage Factory, Chris talks to developers Tuatara Games about Let Them Come's development.


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 March 23, 2018  48m
 
 

The Sausage Factory: 170 – Shadowhand by Grey Alien Games


In this episode of The Sausage Factory, Chris talks to developers Grey Alien Games about the development of Shadowhand.


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 March 16, 2018  1h7m
 
 

The Sausage Factory: 169 – League of War VR Arena by Munkyfun


In this episode of The Sausage Factory, Chris talks to developers Munkyfun about League of War VR Arenas development.


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 March 9, 2018  57m
 
 

The Sausage Factory: 168 – Shooty Fruity by Near Light


In this episode of The Sausage Factory, Chris talks to developers Near Light about Shooty Fruitys development.


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 March 2, 2018  1h1m
 
 

The Sausage Factory: 167 – Ersatz by Paris Stalker


Chris talks to Paris about how he developed Ersatz using Game Maker along with his influences as a creator.


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 February 23, 2018  1h11m
 
 

The Sausage Factory: 166 – Mantis Burn Racing by VooFoo Studios


Show host Chris ORegan talks to Shaun Read and Sean Walsh of VooFoo studios about how they developed Mantis Burn Racing.


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 February 16, 2018  56m
 
 

The Sausage Factory: 165 – Deadbeat Heroes by Deadbeat Productions


Show host Chris ORegan talks to Adam Langridge and Imkan Hayati of Deadbeat Productions about how they developed Deadbeat Heroes.


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 February 9, 2018  59m
 
 

The Sausage Factory: 164 – Morphite by Crescent Moon Games


Show host Chris ORegan talks to Josh Presseisen of Crescent Moon Games about how Morphite came into being.


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 February 2, 2018  53m
 
 

The Sausage Factory: 163 – Visual Compendiums by Bitmap Books


Show host Chris ORegan talks to Sam about how the books are developed and the first faltering steps of bringing them into being.


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 January 26, 2018  1h0m