The Sausage Factory

The Sausage Factory is an interview-based podcast that lifts the lid on the makers of video games. It is often said by video game developers that the act of making games is not as nearly as interesting as actually playing them. So much so that many even liken it to a sausage factory in that while sausages are great, the act of making them is something no one should ever bear witness to. The Sausage Factory podcast aims to disprove this view by bringing the video game audience to the creators of the titles they love to play by interviewing developers. Split into two halves, the first delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing. The second half covers what game they are currently working on and the thought processes behind its development. So, if you really want to hear about a game in full undiluted detail then you have found the right podcast.

https://caneandrinse.com/

Eine durchschnittliche Folge dieses Podcasts dauert 56m. Bisher sind 494 Folge(n) erschienen. Jede Woche gibt es eine neue Folge dieses Podcasts.

Gesamtlänge aller Episoden: 19 days 11 hours 33 minutes

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The Sausage Factory: 164 – Morphite by Crescent Moon Games


Show host Chris ORegan talks to Josh Presseisen of Crescent Moon Games about how Morphite came into being.


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 February 2, 2018  53m
 
 

The Sausage Factory: 163 – Visual Compendiums by Bitmap Books


Show host Chris ORegan talks to Sam about how the books are developed and the first faltering steps of bringing them into being.


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 January 26, 2018  1h0m
 
 

The Sausage Factory: 162 – Hypernova Escape from Hadea by Actalogic


Hypernova Escape from Hadea looks like an RTS to the uninitiated and in many ways it does play like one. However, it is clear that there are a lot of tower defence aspects to it as well that make it somewhat different from your average base-building ex...


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 January 19, 2018  1h3m
 
 

The Sausage Factory: 161 – Astral Traveler by Dragon Slumber


In these days of multi-threaded story driven RPGs that span 100s of hours there are times when a pure arcade game is something to recognise and admire. Astral Traveler is just such a game as it is a very pure arcade racing experience that celebrates qu...


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 January 12, 2018  49m
 
 

The Sausage Factory: 160 – Planetoid Pioneers by Data Realms


Show host Chris ORegan chats to Dan Tabar of Data Realms about Planetoid Pioneers and asks how they developed such a unique and inventive title.


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 January 5, 2018  1h13m
 
 

The Sausage Fcatory: 159 – Ironcast by Dreadbit


Show host Chris ORegan chats to Daniel Leaver, founder of Dreadbit the makers of Ironcast about the game and how it came into being.


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 December 29, 2017  59m
 
 

The Sausage Factory: 158 – Masquerada Songs and Shadows by Witching Hour Studios


During one of our show host's many travels, Chris ORegan happened upon Masquerada Songs and Shadows and was immediately drawn to it. An action adventure game with a heavy RPG element attached, the artwork and style that it boasts is eye watering.


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 December 22, 2017  44m
 
 

The Sausage Factory: 157 – West of Loathing by Asymmetric


Almost a year ago show host Chris ORegan met with Asymmetric, the developers of West of Loathing during PAX West 2016. An adventure game with a strong comedic bent to it with humour so dry it can be very safely compared to something that lacks any kind...


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 December 15, 2017  52m
 
 

The Sausage Factory: 156 – Catacombs 1: Demon War by SimProse Games


This is a game that show host Chris ORegan happened upon and was so enthralled by it he decided to chat to the developer of the game, Derek DiBenedetto of SimProse Games.


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 December 8, 2017  48m
 
 

The Sausage Factory: 155 – Unbox Newbies Adventure by Prospect Games


Controlling a cardboard box does not sound very appealing when you try to explain that is the core of what Unbox Newbies Adventure is about. But once you get the hang of it and how it plays, it opens up to becoming very special.


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 December 1, 2017  1h1m