Gesamtlänge aller Episoden: 37 days 4 hours 20 minutes
In this episode we're talking to Bran Selic of Malina Software about modelling in general and UML2 in particular. Bran covers the basics of modelling, the history of UML, and what's new in UML2.
In this episode we're talking to James A. Hendler about the semantic web. We start with a definition of the semantic web and by discussing the main ingredients. We then look at (more or less) related topics such as prolog, artificial intelligence,
In this episode we're talking to James A. Hendler about the semantic web. We start with a definition of the semantic web and by discussing the main ingredients. We then look at (more or less) related topics such as prolog, artificial intelligence,
During Evolution of a software system, it becomes more and more difficult to understand the originally planned software architecture. Often an architectural degeneration happens because of various reasons during the development phases.
During Evolution of a software system, it becomes more and more difficult to understand the originally planned software architecture. Often an architectural degeneration happens because of various reasons during the development phases.
In this episode we talk to Christof Ebert about requirements engineering. As the name "engineering" suggests, we need to be systematic when working and managing requirements. Christof will structure RE into several activities,
In this episode we talk to Christof Ebert about requirements engineering. As the name "engineering" suggests, we need to be systematic when working and managing requirements. Christof will structure RE into several activities,
In this episode we talk with Jeff McAffer about building platforms. We start with a brief discussion about what a platform is in contrast to a framework or an application. Drawing from his experiences working on the Eclipse platform for years,
In this episode we talk with Jeff McAffer about building platforms. We start with a brief discussion about what a platform is in contrast to a framework or an application. Drawing from his experiences working on the Eclipse platform for years,
This is the second part of the two part topic on roles in software engineering. Michael and Markus discuss role definitions in a corporate environment. For several typical roles we give hints on the expected skills, knowledge, and mindset.