50:37 Where can people find your work online? Gabriele you can go first.
36:41 Not the metaphor, which we will sort of get to in a moment, but just the sort of like base concept that exists in the world that appears in tabletop role playing games, what is a mega dungeon? Gabriele, let's start with you.
33:04 A place graft onto the placelessness of the psyche. Gabriela de Seita, who wrote the post that Chris forwarded me, and his colleagues Paolo Berti and Stefania de Vincentis, put forward in this journal that Gabriela linked to, the mega dungeon, a place prevalent in tabletop role playing, as a kind of mind palace for the media technological environment, which is itself also fundamentally placeless. I had the journal issue printed, since its release is digital only at a local print shop and I read it all highlighter in hand. Conceptually, it is dense and rich and really just unlike anything I've ever read and it has changed the way I see the Internet, which is no mean feat. In this segment, me, Gabriele, Paolo, we barely scratch the surface of the work they've done.