Alien Familiar RPG Podcast

A podcast that gives heuristics-driven advice on tabletop roleplaying gaming

https://alienfamiliar.com

Eine durchschnittliche Folge dieses Podcasts dauert 1h11m. Bisher sind 172 Folge(n) erschienen. Dies ist ein zweiwöchentlich erscheinender Podcast.

Gesamtlänge aller Episoden: 9 hours 46 minutes

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Episode 14: Rousseau v Rogue – Social Contract in Gaming


In which we get philosophical about the responsibilities of the individual to the group and the group to the individual


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 July 30, 2017  n/a
 
 

Episode 13: How to Define Your Sci-Fi


In this episode we talk about things to keep in mind while designing and running your sci-fi setting to give it verisimilitude. Also, I refuse to post a spoiler warning for a cult sci-fi TV series and movie that came out in the early 2000s.


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 July 23, 2017  n/a
 
 

Episode 12: IRL Talk: Are Games Making People Lazy?


In this episode, we mostly stray from giving advice about RPGs and talk about an article that appeared on The Economist


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 July 16, 2017  n/a
 
 

Episode 11: Romance in Games


In which we talk about (and mostly warn against) using romance in games


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 July 9, 2017  n/a
 
 

Episode 10: Things Done Wrong


What are mistakes we've each made in our roleplaying history and how have we learned from it


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 July 2, 2017  n/a
 
 

Episode 9: Qualities that Make Good Players


In which we talk about the qualities to cultivate in good players


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 June 25, 2017  n/a
 
 

Episode 8: Defining the Fantasy Genre


We immediately tangent onto a half hour discussion on differentiating between sci-fi and fantasy. Then we talk about western medieval fantasy and modern fantasy before realizing that this episode will be the first of many in which we talk about genres and subgenres


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 June 18, 2017  n/a
 
 

Actual Play: Apocalyptia 0108


Conclusion of the arc


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 June 14, 2017  n/a
 
 

Episode 7: Metaclasses


In which we discuss the overarching types of characters in games


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 June 11, 2017  n/a
 
 

Actual Play: Apocalyptia 0107


The seventh session of the campaign using Apocalyptia RPG system, created by our very own Jordan


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 June 7, 2017  n/a