Gesamtlänge aller Episoden: 16 days 16 hours 54 minutes
The party welcomes the return of a lost friend as they bear witness to a shocking revelation about Yester Hill. Hecktor attempts to make a last stand while Pip ignores his own advice and takes a leap of faith.
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Things go from bad to worse as the party deals with an uncertain future while looking at the past. Hecktor laments about Barovia’s most common form of communication while Pip has an unexpected encounter with Boris.
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The party is punished by their own poor memories as they travel on the back of trees and prepare to fight other trees. Hecktor gets an unexpected brand new horse while Pip tells us about the tragic tale of Trumpets.
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They party enjoy the rhythmic stylings of their favour frog as Cribit makes up his 100% original and copyright free dance songs. Hecktor does a bit of maths while Pip impresses everyone with his acrobatic crossbowing.
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The party unwittingly heads back to Vallaki for a brief visit as they all get little treats for being good boys and girls. Hecktor plays political gnomeball with the Heart of Sap while Pip is lost for words.
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The party has a brief crash course in history as we learn where it all went wrong. Hecktor finds out a surprising fact about Strahd while Pip’s slumber is interrupted by his biggest fear.
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The party make their way out west and curse the name Blinsky. Hecktor sees a big goat while Pip reasons that you can never be too careful when it comes to marionettes.
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The party gets interrupted by a revenge seeking undead while bigger events unfold in the rest of Barovia. Hektor gets reverse corrupted while Pip tries his best to send a letter.
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The party communicates by rock before getting buffeted by a surprise snowstorm. Pip tears up his Emmanuel de Monster for his convenience and one of Hecktor’s chickens comes home to roost.
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The party get attacked from three or four (maybe five) different fronts, depending on who’s counting. Hecktor has a very awkward conversation and Pip questions his monster harvesting practice.
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