Gesamtlänge aller Episoden: 15 days 8 hours 36 minutes
Our first "Game and Tell!" Heather gives Nick and Matt a masterclass in Street Fighter III! We also talk about what we're playing right now and debut a new segment: Blind Item Reviews!
It's our first record of 2022! Nick, Heather and Matt talk about some gaming related news items, what we played over our winter break, and the question block returns!
Nick, Heather and Matt jack into The Matrix Awakens: An Unreal Engine 5 Experience, talk about what else they've been playing, and play Matt's Little Game.
New year, new show (kind of!) How Did This Get Played is now Get Played! Join Nick, Heather and Matt as they walk you through this change, talk about what they're playing, talk about games they're looking forward to, make some gaming resolutions for the year, and more!
It's the 2021 How Did This Get Played Game of the Year Awards! Nick, Heather and Matt take a look back on the year, give out some awards, and plus an announcement!
Jordan Morris returns to the show to talk about Balan Wonderworld with Nick, Heather and Matt! They talk about Yuji Naka's legacy, the baffling story and gameplay, what exactly are Tims, the dancing, and more! Check out Jordan's graphic novel Bubble!
Heather's mom Gayle Campbell joins Nick, Heather and Matt for a very special episode! They talk about Stardew Valley, Fantasian, watching Heather play games, and more!
Nick, Heather and Matt discuss the world of VR! They talk about some VR games like Superhot, Beatsaber and Half Life: Alyx, sharing the experience of VR with others, what they'd like out of the technology, and more!
As Hideo Kojember 2021 comes to a close Nick, Heather and Matt talk about what they're playing lately, Hideo's book The Creative Gene, share some songs from Kojima games, Heather and Matt try Calorie Mates, and more.
Hideo Kojember keeps on keeping on, this week Kirk Hamilton (Strong Songs, Triple Click) joins Nick, Heather and Matt to discuss Death Stranding Director's Cut! They talk about the content added to the game, Kojima as a Nostradamus figure, the idea of Timefall, and more.