Gesamtlänge aller Episoden: 9 days 16 hours 3 minutes
In the latest episode of our interview series, Erik and Jessie sit down with veteran game designer and friend to the Tsunami community Jim Pinto of Post World Games to discuss his newest Kickstarter project, the Protocol Fantasy Game Ominibus.
In our 171st regular episode of Metagamers Anonymous, the cast discusses the application of NPC personalities to help add dimension to a game setting. They also talk about their most recent game sessions and examine the challenges of managing a rotatin...
In our 170th regular episode of Metagamers Anonymous, the cast mulls over the challenges of establishing leadership organically. They also read a listener email, talk about incorporating narrative mechanics in traditional RPGs,
In our 169th regular episode of Metagamers Anonymous, the cast discusses character voicing and presentation, their recent GameDay adventures, the challenges of adapting to narrative gaming, and the difference between playing for an audience and playing...
In our 168th regular episode of Metagamers Anonymous, an unusual cast takes to the digital airwaves with a discussion about major character decisions, their current games, and recent events. Metagamers Anonymous is a podcast dedicated to tabletop role...
In our 167th regular episode of Metagamers Anonymous, the casts ponders numerous topics as we ring in the new year: character optimization logic, keeping track of powers and abilities during play, PCs with physical flaws,
In our 166th regular episode of Metagamers Anonymous, the casts talks plot twists and turns, setbacks, and sudden reversals. We’ll also discuss the challenges of creating material for a game that resembles previous scenarios,
In our 165th regular episode of Metagamers Anonymous, the expanded casts sits down with special guest Mike from the Metagamers Anonymous Actual Play Series online games to discuss gaming and talk about this week’s session.
In our 164th regular episode of Metagamers Anonymous, the casts discusses arbitrating scenarios when the rules and logic may not coincide: rules as a simulation of reality, abstract systems, handwaving complicated or obvious results,
In our 163rd regular episode of Metagamers Anonymous, the casts discusses the role of combat, when to fight and when not to fight, the challenges of tactical combat in a large group, and alternative approaches to resolving encounters.