Gesamtlänge aller Episoden: 9 days 16 hours 3 minutes
In our 236th regular episode of Metagamers Anonymous, we discuss the difference between task resolution systems and goal resolution mechanics. We also talk safeties and revisit our recent AP Showcase games.
In our 235th regular episode of Metagamers Anonymous, we breakdown some house ruling options and some of the background on the existing D&D system. We also consider some of the more controversial rules of the game.
In our 235th regular episode of Metagamers Anonymous, we breakdown some house ruling options and some of the background on the existing D&D system. We also consider some of the more controversial rules of the game.
In our 234th regular episode of Metagamers Anonymous, we discuss our recent AP Showcase and our experience with Dresden Files Accelerated. We talk about what we liked, what we learned, and how to apply it to other gaming experiences.
In our 234th regular episode of Metagamers Anonymous, we discuss our recent AP Showcase and our experience with Dresden Files Accelerated. We talk about what we liked, what we learned, and how to apply it to other gaming experiences.
In our 233rd regular episode of Metagamers Anonymous, we discuss our recent AP Showcase and our experience with House of Keys from Post World Games. We talk about what we liked, what we learned, and how to apply it to other gaming experiences.
In our 233rd regular episode of Metagamers Anonymous, we discuss our recent AP Showcase and our experience with House of Keys from Post World Games. We talk about what we liked, what we learned, and how to apply it to other gaming experiences.
In our 232nd regular episode of Metagamers Anonymous, we discuss our recent AP Showcase and our experience with Scum and Villainy. We talk about narrative system mechanics, teamwork, storytelling versus roleplaying, and more.
In our 232nd regular episode of Metagamers Anonymous, we discuss our recent AP Showcase and our experience with Scum and Villainy. We talk about narrative system mechanics, teamwork, storytelling versus roleplaying, and more.
In our 231st regular episode of Metagamers Anonymous, we discuss our premiere episode of the AP Showcase and our experience with Numenera. We talk about character backdropping, improvisation, creative combat maneuvers, and more.