Gesamtlänge aller Episoden: 12 days 8 hours 54 minutes
I talk about starting a character as a loser and building him up into a hero.
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I talk about an Idea I had about game flexibility by running a campaign with rotating PCs.
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I talk about having a set of generic encounters for adventure fill-ins.
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I talk about encumbrance in RPGs.
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I talk about a couple of unusual resources for maps.
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I talk about how to run a game with no rules resources.
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I talk about geography in RPGs and how I can't seem to get it even close to right.
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I talk about plausibility in storytelling and how it is the glue that holds up the suspension of disbelief.
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I talk about how to end a campaign with a few plot threads hanging.
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I talk about weather patterns in your game and the effect it has on the scenario.
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