Gesamtlänge aller Episoden: 12 days 9 hours 23 minutes
I talk about box text, putting them in your own words and how to enliven descriptions and NPC interactions for your players.
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I talk about learning from (bad) movies can really help a GM with running the game.
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I talk about pyrrhic and bittersweet victories.
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A followup on a previous episode, I answer a voicemail and then talk about what I listen to during prep and inspiration you can get from music.
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I talk about how things like random encounters should be used to further the adventure.
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I talk about winging a story, placing encounters and keeping the game going for one more session.
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I talk about having an overall premise and how it really helps party cohesion in your games.
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I talk about powerful NPCs, how they should not overshadow the PCs and how to make them disappear (temporarily).
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I talk about two different plot structures and how writers like Dickens and Doyle help with the game.
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I talk about realism, plausibility and the fantastic in RPGs.
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