Gesamtlänge aller Episoden: 12 days 8 hours 54 minutes
I talk about tweaking/adding things to an adventure to accommodate play styles.
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I talk about the P.O.V. of the PCs.
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I talk about on-die-type games and how to use other RPGs when you one have one die type.
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I talk about module/adventure writers not explaining to the GM what's going on up-front.
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I talk about thinking of your campaign as a serial.
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I talk about adapting a campaign world or supplement to the ruleset you're using.
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I talk about the lethality of your game, when to kill PCs and how to gauge what the PCs can handle.
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I talk about moving the PCs between sessions.
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I talk about the importance of foreshadowing in campaigns.
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I talk about mixing two or more modules or original adventures.
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