Scene World – The C64 NTSC/PAL Disk Magazine – Podcast

Scene World Podcast with Derision as host, Nafcom as co-host and always a special guest.

https://sceneworld.org/

Eine durchschnittliche Folge dieses Podcasts dauert 1h32m. Bisher sind 215 Folge(n) erschienen. Dieser Podcast erscheint jede zweite Woche.

Gesamtlänge aller Episoden: 3 days 16 hours 16 minutes

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Podcast Episode #109 - Watermelon Games' CEO Gwénaël Godde aka Fonzie


For the world outside of the retro game bubble, it's just some strange variant of playing with food, but for the retro lovers, this is a publishing powerhouse known for Pier Solar, the biggest Mega Drive game release back in 2010 and a well-praised RPG which was even ported to many current-gen consoles later on. After many years of hype and drama they just released their new smash hit Paprium, a brawler pushing Sega's 16bit console to its absolute max and even beyond...


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 February 28, 2021  n/a
 
 

Podcast Episode #109 - Watermelon Games' CEO Gwénaël Godde aka Fonzie


For the world outside of the retro game bubble, it's just some strange variant of playing with food, but for the retro lovers, this is a publishing powerhouse known for Pier Solar, the biggest Mega Drive game release back in 2010 and a well-praised RPG which was even ported to many current-gen consoles later on. After many years of hype and drama they just released their new smash hit Paprium, a brawler pushing Sega's 16bit console to its absolute max and even beyond...


share








 February 28, 2021  n/a
 
 

Podcast Episode #109 - Watermelon Games' CEO Gwénaël Godde aka Fonzie


For the world outside of the retro game bubble, it's just some strange variant of playing with food, but for the retro lovers, this is a publishing powerhouse known for Pier Solar, the biggest Mega Drive game release back in 2010 and a well-praised RPG which was even ported to many current-gen consoles later on. After many years of hype and drama they just released their new smash hit Paprium, a brawler pushing Sega's 16bit console to its absolute max and even beyond...


share








 February 28, 2021  n/a
 
 

Podcast Episode #109 - Watermelon Games' CEO Gwénaël Godde aka Fonzie


For the world outside of the retro game bubble, it's just some strange variant of playing with food, but for the retro lovers, this is a publishing powerhouse known for Pier Solar, the biggest Mega Drive game release back in 2010 and a well-praised RPG which was even ported to many current-gen consoles later on. After many years of hype and drama they just released their new smash hit Paprium, a brawler pushing Sega's 16bit console to its absolute max and even beyond...


share








 February 28, 2021  n/a
 
 

Podcast Episode #109 - Watermelon Games' CEO Gwénaël Godde aka Fonzie


For the world outside of the retro game bubble, it's just some strange variant of playing with food, but for the retro lovers, this is a publishing powerhouse known for Pier Solar, the biggest Mega Drive game release back in 2010 and a well-praised RPG which was even ported to many current-gen consoles later on. After many years of hype and drama they just released their new smash hit Paprium, a brawler pushing Sega's 16bit console to its absolute max and even beyond...


share








 February 28, 2021  n/a
 
 

Podcast Episode #109 - Watermelon Games' CEO Gwénaël Godde aka Fonzie


For the world outside of the retro game bubble, it's just some strange variant of playing with food, but for the retro lovers, this is a publishing powerhouse known for Pier Solar, the biggest Mega Drive game release back in 2010 and a well-praised RPG which was even ported to many current-gen consoles later on. After many years of hype and drama they just released their new smash hit Paprium, a brawler pushing Sega's 16bit console to its absolute max and even beyond...


share








 February 28, 2021  n/a
 
 

Podcast Episode #108 - Roy "Mr. Awesome" Shildt (Part 1)


Roy "Mr. Awesome" Shildt is one of the worlds' premier gamers, specifically for his Missile Command scores. More recently, he (and Twin Galaxies) have become the subject of controversies regarding said scores, and Roy's battle to maintain his supremacy. AJ and Joerg talk to him about his history, the intricacies of playing Missile Command, and hit on some of the controversies at the heart of this topic. (interview begins at 14:50)


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 February 23, 2021  n/a
 
 

Podcast Episode #107 - Demoscene: The Art of Coding


Demoscene - The Art of Coding is an initiative to enlist the demoscene as the first digital culture on UNESCO's list of intangible cultural heritage. AJ and Joerg (er, Derision and Nafcom) talk to Dedux, Flopine, Kudrix, and Unjello about why this is important and how we can all help move the initiative forward. (interview begins at 10:00)


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 February 16, 2021  n/a
 
 

Podcast Episode #106 - Remute with Denis Karimani


Retro music is in right now, but few people have taken it to the lengths that Remute has, releasing his songs not just on vinyl and digital download, but also on cartridge and floppy disk! Joerg, Martin, and AJ talk to him about why he chose this medium, and the unique challenges associated with releasing music on such unusual platforms. (Interview begins at 22:40)


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 January 25, 2021  n/a
 
 

Podcast Episode #105 - Project CARS 3 with Joe Barron


Merry Christmas everybody! We close this year with a special treat! Project CARS is one of the most anticipating racing series, that sprung out of an idea to make a racing game, formed with the help of the gaming community and covering as many kinds of different racing series and aspects of racing as possible! We speak to Joe Barron, Marketing and eSports Manager of Slightly Mad Studios about the journey of the past 5 years, why Project CARS 3 is a game to not miss and what the changes from a...


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 December 25, 2020  n/a