An Evening with Nirvana

A podcast where I talk to Doom content creators and game developers in order to get some insight into their process and take a look at the evolution of their work.

https://podcasters.spotify.com/pod/show/evening-with-nirvana

Eine durchschnittliche Folge dieses Podcasts dauert 1h39m. Bisher sind 41 Folge(n) erschienen. Dies ist ein wöchentlich erscheinender Podcast.

Gesamtlänge aller Episoden: 3 days 48 minutes

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episode 7: An Evening with Nirvana Episode #37 - American McGee


Today on the podcast I am talking to American McGee. Level designer for  Ultimate Doom and Doom 2, level and sound designer for Quake and Quake  2, creator of the extremely popular Alice series of games and now the  designer of a unique range of plushies that we'll get into later...


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 March 5, 2023  1h27m
 
 

episode 8: An Evening with Nirvana Episode #28 - Obsidian


Today I'm talking to Obsidian, host of the Abyssal Speedmapping  Sessions, the MAYhem community project series, as well as a number of  other community projects, creator of Maskimxul, Countdown to Extinction, and Candlemass, to name just a few of their projects over the years.   


We talk about creating atmosphere in Doom wads, features Obsidian would  like to see used more, and how to run good community projects.


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 January 1, 2023  1h21m
 
 

episode 9: An Evening with Nirvana Episode #29 - Tango


Today I'm talking to Tango, most well known for his popular weapon mod  Supercharge and accompanying mapset Paradise. You may know him as a  contributor to BTSX 1 and 2, Plutonia 2 or a number of other community  projects over the years.  

We discuss balancing Supercharge, how Doom multiplayer could be  improved, and the merits of changing up your mapping process.


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 January 8, 2023  1h26m
 
 

episode 10: An Evening with Nirvana Episode #30 - SoBad


Today on the show I'm talking to SoBad. You likely know him as a  friendly face on Twitch, for his Doom wad let's plays on Youtube, as well as his analytical content. You might also know him as the creator of map 5 of the Balls of Steel Community Project that came out fairly recently.  


We talk about SoBad's love of analysis, the testing process for Doom  maps, obviously we discuss Dave, and we go on several lengthy tangents.


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 January 15, 2023  2h14m
 
 

episode 10: An Evening with Nirvana Episode #40 - Dragonfly


Today I'm talking to Dragonfly. One of the most prolific Doom mappers you're likely to find, you may know him for some of his Cacoward-winning projects like Skulldash and Eviternity, or perhaps some of the many maps he's made for community projects such as Mayhem, Abyssal Speedmapping, and the Team Rocket CPs. These days you may even know him as a level designer for Prodeus...


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 April 2, 2023  1h21m