Gesamtlänge aller Episoden: 26 days 16 hours 23 minutes
We predicted that Ask Ken and Robin would feature a Manfred Gabriel question about incorporating prophecy into roleplaying sessions, and we were right! Dracula tried to thwart him, but Ken still managed to check out some titles at this year’s Chicago I...
When Deep Ones suddenly display their powers of teleportation, are they being uncool? Step into the Gaming Hut for a look at situations where you want to keep the abilities of your monsters consistent. In Ask Ken and Robin @marcaddress gets us to riff ...
We kick off an episode devoted to Halloween in the Mythology Hut, where we survey the holiday’s history, mutations over time, and cultural diffusion. Ken suspects that 1933’s so-called Black Halloween might be entirely apocryphal,
Find the enigma within the enigma as the Gaming Hut hosts a look at existential mysteries. In Ask Ken and Robin we find the key to a Gerald Sears question about Parisian official’s bid to remove the love locks from the Pont des Arts bridge.
The Gaming Hut turns over the hourglass as we discuss villain clocks. Ken issues a Travel Advisory on the latest installment of the H. P. Lovecraft Film Festival. In Ask Ken and Robin we field a Pete Darley question about our adherence to canon in publ...
The Gaming Hut features an ill-advised open bar as we mull campaigns in which player characters have to be married. Ask Ken and Robin tackles a question posed to us by approximately 75% of listeners: hey, what about that Nazi Gold train?
The Cinema Hut heralds the androids, fish men and yakuza vampires coming to a movie consumption venue near you as Robin regales you with the hottest tips from this year’s Toronto International Film Festival. Consult his full list here.
The Gaming Hut finds us in an under-the-hood mood as we turn over Robin’s assertion that a full adventure written as early in the process as possible can illuminate your RPG game design process. Ken and Robin Recycle Audio presents our final trove of t...
Our recording chambers may be hot but our subject matter gets cold, cold, cold, as Among My Many Hats takes a look at the Wendigo. In How To Write Good, the dialogue turns to dialogue tags, he said, informatively.
A skepticism of all things pseudopod suffuses the question Thomas Deeny poses in Ask Ken and Robin. “Why Cthulhu? By that, I mean, why do gamers love Cthulhu games? Boardgames, RPGs — it seems as if you slap Cthulhu on the game, it just sells.