Gesamtlänge aller Episoden: 15 days 5 hours 21 minutes
https://systemmastery.files.wordpress.com/2014/08/systemmastery26.mp3 System Mastery 26 – Car Wars Strap in, it’s going to be a dense, chart-heavy ride. Steve Jackson’s Car Wars is heavy on near-future apocalyptic flavor, and equally heavy on complex movement and combat rules. It’s a battle of cars, bikes, trucks, trikes, trars, trike-trucks, truck-trikes, and for some reason, helicopters on this 80s-charged episode...
https://systemmastery.files.wordpress.com/2014/08/systemmastery25.mp3 SystemMastery 25 – D&D Set 1 Basic Rules We celebrate a year’s worth of RPG reviews with a return to a true classic. The original Red Box D&D, complete with the white crayon for your dice and the $30 registration form for the 1981 RPGA. Take to the dungeon as a fighter, a magic-user, or perhaps a halfling in one of the earliest iterations of the Dungeons & Dragons name...
https://systemmastery.files.wordpress.com/2014/07/systemmastery24.mp3 SystemMastery 24 – C°ntinuum: Roleplaying in the Yet It’s a time travel game! More accurately, it’s a game about keeping meticulous detailed notes because the DM might check to see if you did at any second! Join millions of other time travelers working and playing together, but try not to accidentally erase yourself from existence! It’s shockingly easy to do, after all...
https://systemmastery.files.wordpress.com/2014/07/systemmastery23.mp3 SystemMastery 23 – Star Wars RPG Our second look at West End Games takes us to a galaxy far, far away, where an antagonistic GM is expected to control the party with an iron (if capricious) fist. We’ll discuss whether or not Boba Fett lives up to his hype, what the deal is with all that expanded universe stuff, and maybe even briefly talk about the actual RPG we’re ostensibly here for...
https://systemmastery.files.wordpress.com/2014/07/systemmastery22.mp3 SystemMastery 22 – After the Bomb Wounded and battered from months of learning new systems, we take a brief respite to review something we knew already. This week, we spend a lot of time talking about Bio-E, the difference between the rad animal men of yesteryear and today’s watered-down furries, and general Palladium shenanigans. Learn more about your ad choices. Visit megaphone.fm/adchoices
https://systemmastery.files.wordpress.com/2014/06/systemmastery20.mp3 Episode 20 – Cthulutech It might just be because we like 75% of the brazenly lifted source material, but Cthulhutech passes our review gauntlet and comes up looking pretty fun. We discuss the many variations on giant robot and giant monster robot you can play as, discuss the latest iteration of merits and flaws, and hash out the concept of poker dice in our latest episode. Learn more about your ad choices. Visit megaphone...
https://systemmastery.files.wordpress.com/2014/05/systemmastery19.mp3 SystemMastery 19 – Furry Pirates This week, we take hold of a book with a bifurcated design sensibility...
https://systemmastery.files.wordpress.com/2014/05/systemmastery18.mp3 SystemMastery 18 – Big Eyes, Small Mouth We sit down for a rousing discussion about the many varieties of anime, and the game that tries to let you play them all. Big Eyes, Small Mouth is a charming attempt to capture the entirety of a diverse range of shows into a single ruleset. There are a few glaring errors, but that’s what new editions are for, we guess...
https://systemmastery.files.wordpress.com/2014/04/systemmastery171.mp3 SystemMastery 17 – Don’t Look Back: Terror is Never Far Behind Don’t Look Back is a mid-90s Horror RPG, featuring hilarious send-ups of your favorite 80s horror film tropes! Oh no wait, that’s just the cover. The actual text appears to be a middle school math book with some surprisingly opinionated digressions about what constitutes a “techno-nerd...