An Evening with Nirvana

A podcast where I talk to Doom content creators and game developers in order to get some insight into their process and take a look at the evolution of their work.

https://podcasters.spotify.com/pod/show/evening-with-nirvana

Eine durchschnittliche Folge dieses Podcasts dauert 1h39m. Bisher sind 41 Folge(n) erschienen. Dies ist ein wöchentlich erscheinender Podcast.

Gesamtlänge aller Episoden: 3 days 48 minutes

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episode 1: An Evening with Nirvana Episode #11 - Archi


In this episode I talk to Archi, creator of Rush, a wad that has become  synonymous with introductory slaughter gameplay. He has also taken part  in famous Russian community projects A.L.T and Whitemare, as well as  co-creating New Gothic Movement 2 with Armoured Blood.  

We talk about the differences between the Russian community and the  English-speaking community, the origins of Rush, and the virtues of  speed-mapping.


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 September 4, 2022  1h22m
 
 

episode 2: An Evening with Nirvana Episode #12 - James "Jimmy" Paddock


In this episode I talk to James "Jimmy" Paddock, creator of Deathless  and Jenesis and project lead for the Joy of Mapping. He's also known for  his midi compositions for BTSX, Plutonia 2, and the Plutonia and Alien  Vendetta midi packs...


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 September 11, 2022  2h20m
 
 

episode 4: An Evening with Nirvana Episode #13 - Decino


In this episode I talk to Decino. He's one of the biggest Doom content creators on YouTube, creating UV saveless playthroughs of some of the  toughest wads around, as well as producing analytical videos that  deep-dive into some of the obscurities of Doom's code.  


We talk about Decino's process for creating videos, the early beginnings  of his YouTube channel, as well his midi creations, and game  development.


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 September 18, 2022  2h4m
 
 

episode 4: An Evening with Nirvana Episode #14 - Bemused


In this episode I talk to Bemused, one of the best known macro-slaughter  mappers in the Doom community, creator of his early solo project Dank  Midis and Linedefs, Cryogenics, and the Cacoward winning Abandon. 

He has  also contributed to a few projects I have been a part of with maps in Flotsam and Haste.  We talk about his original Dank Midis project, early inspirations, how  to draw thousands of lines, and Bemused's abundance of map scraps.  


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 September 25, 2022  2h15m
 
 

episode 5: An Evening with Nirvana Episode #15 - Bridgeburner


In this episode I talk to Bridgeburner, a well-known figure in the Doom  community for his multiple roles as a Twitch streamer, Doomworld forum  moderator, creator of highly elaborate GzDoom behemoths such as  Slaughter Spectrum and Bastion of Chaos, and the primary developer of  Age of Hell.  

We discuss high intensity line use,  bringing the slaughter community  into the GzDoom fold, and his major project, Age of Hell.


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 October 2, 2022  2h41m
 
 

episode 6: An Evening with Nirvana Episode #16 - Daerik


My guest today is Daerik, who you will likely know as the first person  to perform a d2all max of Sunlust, which is all secrets and kills on  every map, played unsegmented in one sitting.  He also has a number of  other impressive runs, like d2all maxes of Valiant, Stardate 20x6, and  Ancient Aliens.  


We talk about Twitch streaming, the insanity of d2alling Sunlust, and  speedrunners-turned-mappers.


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 October 9, 2022  1h42m
 
 

episode 7: An Evening with Nirvana Episode #17 - Cyriak Harris (Mouldy)


In this episode I talk to Cyriak Harris, known in the Doom community as  Mouldy. He's the creator of Going Down, The Eye, and the recently  released Overboard, as well as being a prominent animator for music  videos and his own personal Youtube channel.  


We discuss Cyriak's penchant for micro detailing, how to make dynamic  encounter design, and we touch on his surreal animation style.


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 October 15, 2022  2h2m
 
 

episode 8: An Evening with Nirvana Episode #18 - King Dime


In this episode I have a chat with King Dime, a speedrunner known for  his multiple AGDQ appearances, his Plutonia and TNT runs, and his Twitch  streams where he tackles community made content as well.  


We talk about his StarCraft days, modern Doom games, and the evolution  of AGDQ over the years. 


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 October 23, 2022  1h57m
 
 

episode 9: An Evening with Nirvana Episode #19 - DraQu


Today on the podcast I talk to DraQu, perhaps best known by the Doom  community for his Doom Eternal and Wolfenstein speedruns, as well as his  occasional casual playthroughs of custom classic pwads on his Twitch  channel.  

We discuss what drives DraQu to run games, competitiveness in  speedrunning, and DraQu drops some spicy takes about Doom 64.


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 October 30, 2022  1h37m
 
 

episode 10: An Evening with Nirvana Episode #20 - Sandy Petersen


In this episode I talk to Sandy Petersen, a member of the Id team who  created most of the levels with episodes two and three of Doom, and  creator of 17 levels for Doom 2 and 7 of the maps for Quake. He's also  worked on Civilization and as a lead designer for the Age of Empires  series...


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 November 6, 2022  2h34m
 
 
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