Campaign is long-form actual play podcast. Our current series Campaign: Skyjacks takes place in an original setting inspired by folktales and classic adventure fiction. Join Liz Anderson, John Patrick Coan, Tyler Davis, Johnny O’Mara, and gamemaster James D’Amato as they tell a tale of daring sky pirates. … Also it’s basically an elaborate re-telling of Weekend at Bernie’s.
The crew of the Uhuru say their final farewells in Nordia. Gable has to work out the best course of action with Il Sangue Dio deciding whether another ship is worth the trouble of drawing the ire of The Church. Jonnit tries to talk Adrienne down from preaching the gospel of The Slain God's newest prophet. Travis doesn't really do anything but we've probably had enough out of him for one arc.
After banishing the Mariner from Nrodia the Uhuru pirates work to pick up the pieces. Travis and Margaret dance around where they might be now. Gable struggles not to lose themself in who they were. Jonnit tries to reign in the gifts and adoration this town has for a young man who must be a prophet and seer.
The crew gathers for an epic stand against The Mariner himself. Jonnit and Orimar try to keep him pinned while Gable and Travis work desperately to draw his attention. Can any ship– even the greatest corsair vessel ever to touch the sky– stand against the wrath of the sea? It all comes down to a single bottle of bog wine.
Gable and Travis are wrapped in 200 years worth of complicated tension and realize if they want to help Jonnit they will need to find a way to resolve it. Jonnit faces down The Mariner. Everyone who rushes to his defense is driven back by the hateful power of the sea. He must face a bitter truth: there is no one alive who can help him.
Travis does that totally reasonable thing and takes some time to yell at Gable in the middle of a battle with The Mariner. Meanwhile, Jonnit and Margaret face off against La Llorona together only to discover that she isn't alone.
Jonnit meets up with Margret but still being under the effects of The Underswell they will need more than a bit of luck to get to safety. Out in the bay waves crash to pull the rest of The Mariner's fleet into Nordia's shores and the Uhuru Death Chart claims its first victim.
Margaret desperately defends herself from a group of drowned sailors while trying to make her way to safety. La Llorona the Drowned calls forth The Underswell to make Jonnit more easy prey. Then it basically becomes the Ryan Lochte show for a while because the dice actually hate James.
Toku faces down the water knives of La Llorina to defend fleeing civilians. We check in with the pirates who have taken Il Sangue Dio and the crew members riding griffins above the battlefield. Travis fights some boys. Gable struggles to reduce the number of drowned sailors getting to Upper Nordia and attracts some unwanted attention.
Gable leads a contingent of Uhuru Pirates to hold back the procession of drowned sailors moving up the staircase towards the civilians in Upper Nordia. Travis and Marget reach safety up on the walls... for like five seconds before Travis screws it up. Jonnit faces off against La Llorona and feels the terror of a herald of the Mariner.
Tavis and Margaret brave the raging current to try and cross the bridge to Upper Nordia as the Drowned Fleet makes landfall behind them. Ryan Lochte foolishly convinces a cohort of Uhuru scouts to draw away numbers from the Drowned Sailors. Jonnit shows the forces of The Mariner that he has a power that no mortal being should: he can command the water. The initial assault is lead by one of The Mariner's Heralds: La Llorona the Drowned.