Gesamtlänge aller Episoden: 14 days 12 hours 16 minutes
Having made their way to Xonthal's tower, Flint, Thia and Nulara find an escort to lead them to the Maze's entrance. Once inside, they find it's not all fun and games as Flint's past experiences at the fair have lead him to believe. Flint says "How hard could this maze be?". Thia throws a hissy fit. Nulara is tired of talking about this.
Making their way through the maze, the adventurers still find themselves unsure of what the maze is asking of them. Flint, Thia and Nulara find themselves in the midst of a competition with some giant farmers. Flint gets crafty with fulcrums. Thia bobs and weaves...super sneaky-like. Nulara gets chatty.
Continuing to sort out the maze at Xonthal's tower, the adventurers come across a beautiful botanical garden. But is it's beauty only at face value? Or is it something more sinister? Flint brings out his rod of lordly pruning. Thia suffers a real loss. Nulara tries out for the Olympic torch carrier.
Seemingly at a loss for what to do in Xonthal's maze, the adventurer's try another pathway and find a quiet, off-putting but welcoming man. Maybe he'll have some answers for them? Flint thinks outside the box. Thia just wants those jewels. Nulara has a golden idea.
When you find yourself in times of trouble, it's time to get sassy! And that is just what the adventurers AND the players do in this week's Dumbgeons & Dragons. They find new confidence in their hopes to find the end of the maze and reach Xonthal's tower in time to save Iskander. Flint struts. Thia sashays. Nulara comes to a ground breaking realization.
The adventurers find themselves face-to-butt with a dastardly maze staple! The Gorgon! Things get weird as they try to figure out this next room in Xonthal's Maze, but maybe that means the solution will be clear. Flint creates new butt cracks. Thia gets stomped. Nulara goes for the butt stab.
Will they? Won't they? That is the question of today's episode! How many more episodes will our adventurers be stuck in the maze at Xonathal's tower?! When will they find Guacamole?!! #FindGuac Will they remember what they were supposed to be doing here?!!! Flint looks for a sponsorship. Thia collects some trophies. Nulara realizes her fighting strategy.
Having found Iskander's workshop, the adventurers are attacked by a group of cultists who have been anticipating their arrival. The team also encounters a new wrinkle in their group dynamic.Flint clears the room. Thia waits so... patiently. Nulara gets a bit possessive.
Nulara finds herself with a bit of a problem on her hands that makes the group weary of her presence as they continue through Xonthal's tower trying to track down the hiding wizard Iskander. Flint does something unexpected. Thia is ridden into battle. Nulara relives a brief but life altering moment.
The adventurers walk through infinite space on their hunt for Iskander in Xonathal's tower. Plus try to alter time and space. Episode name explanation is in the bloopers, so keep listening to the end! Flint hands out tickets... to a show. Thia apparently carries heavy artillery. Nulara cheers on the team from the sidelines.