Every week, Rag-NERD-rok brings you a new Actual Play, with occasional episodes dedicated to discussion, diversion, and geekery in general. We play many different tabletop RPGs, from Eclipse Phase to Fiasco, from Call of Cthulhu to New World of Darkness--and we're trying new systems all the time!
For more information about our ongoing campaigns, be sure to check out our website, www.ragnerdrok.com. You can also follow us on Twitter @ragnerdrok, or even “like” us on Facebook. If you have any questions or comments for us, feel free to email us at email@example.com.
It’s time for another Spooktober Spooktacular! This week, James runs us through a special episode of his Deadlands campaign. Some of our heroes awake to find themselves in a strange and dangerous land. Will they be able to survive in this deadly place...
October is here, which means it’s time for our kind-of-annual Spooktober! We’ll be posting spooky one-shots all month to celebrate! We kick things off with the incredibly atmospheric game Ten Candles. Ten days ago, the world went dark. The sun,
Holed up in a small town, the party is besieged by evil forces. A horseman is here, and he doesn’t want to play nice. Will the team be able to defeat this new foe? And will they be able to make it to the City of Lost Angels? Listen to find out!
The travelers have managed to find shelter from the storm, but what is inside may be far worse than the weather outside. Will they be able to survive the storm? What will they be forced to do? And is that guy ever going to wash his hands?
This week, the heroes make their way to the City of Lost Angels. They make a stop along the way, and things go very smoothly. Stuck between a demon and an immortal, what will the group do? Will they be able to save this small town? And who, exactly,
Join us as we play through our first game of Eclipse Phase Second Edition! Three fixers for the MGMMGM Ultra ExPictures studio are tasked with bringing one of the studio’s wayward stars into line. Deepak Shakrabarti was supposed to be on set a week ago...
In this week’s installment of Amerinomicon, there’s a storm coming. Literally. The group seeks shelter before the storm hits, and finds it with a church. But religion isn’t what it used to be, and sometimes faith can be deadly.
Join us this week as we take a dive into the dark, mystical world of The Bronx! There are strange things happening in the neighborhood. Disappearances, magical fluctuations and more. It’s likely to do with some dangerous magic that is being performed....
Now that the group knows what’s going on in Tranquility, it’s time to put a stop to it. They head to the secret caves that run under the town. But will they find the answers they seek down there? Or is something terrible waiting for them?
With a plan in hand, the group makes their way to Lovecraft’s. Once inside, they need to find the captured members of Armstrong’s cell and get them out. But that may be easier said than done. Will they be able to rescue their targets?