RPPR Actual Play

Role Playing Public Radio presents a weekly Actual Play podcast of tabletop role playing game sessions. We play a wide variety of RPGs, from popular classics like Dungeons and Dragons and Call of Cthulhu to indie hits like Red Markets and Fate. Some of our episodes are stand-alone scenarios and we also feature ongoing campaigns in games like Delta Green, Eclipse Phase, and Base Raiders. Give us a listen if you want to hear a great gaming crew fight evil, try outrageous plans to save the day and joke about it.


Eine durchschnittliche Folge dieses Podcasts dauert 2h53m. Bisher sind 855 Folge(n) erschienen. Jede Woche gibt es eine neue Folge dieses Podcasts.

Gesamtlänge aller Episoden: 106 days 5 hours 29 minutes


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4E Dungeons and Dragons – The New World Campaign Game 20: I’m on an (air) ship

CLICK HERE IF YOU WANT TO LEARN HOW TO GET 10 PREVIEW EPISODES OF RPPR ACTUAL PLAY! OVER 30 HOURS OF ACTUAL PLAY CONTENT! - In this episode, the Water Barons enlist the aid of a rival adventuring party, the Ironhearts.


 February 25, 2010  3h26m

World of Darkness: The Arcadia Signal

The town of Arcadia has a unique boogeyman, the Signal. Since 1947, a weird voice can be heard only at a certain house, currently owned by Winslow. The voice claims to be an alien and seems almost omniscient. It is written off as a trick,


 February 16, 2010  3h35m

4E Dungeons and Dragons – The New World Campaign Game 19: Let’s make a deal (with a Vampire)

The dungeon delve in the colony's sewer continues! Watcher makes a deal with Bodica, leader of the vampires, an action that may prove to be problematic in the future. There's also a nasty battle with a flesh golem and all kinds of craziness.


 February 11, 2010  2h51m

Call of Cthulhu: Room B12

Goddamnit Aaron what are you doing - Another foray into Call of Cthulhu with Tom at the helm. A 1920s scenario set in New York City, Aaron and I play investigators looking into a strange series of events. Let's just say unpleasant forces at at foot.


 February 3, 2010  2h46m

4E Dungeons and Dragons – The New World Campaign Game 18: Let’s make a deal (with a Minotaur)

Hello I am a reasonable minotaur. Let's talk about this. - Finally! A proper dungeon crawl for the water barons! Our brave heroes descend into the sewers below the colony to deal with a group of vile vampires with dark plans for the poor colonist...


 January 27, 2010  3h29m

Monsters and Other Childish Things – Candlewick Manor as run by Ben Baugh

At Dragoncon 2009, Ben Baugh, the author of Monsters and Other Childish Things ran a session of his campaign, Candlewick Manor, an orphanage of kids with creepy supernatural gifts. Think the X-men as written and drawn by Edward Gorey.


 January 15, 2010  3h9m

4E Dungeons and Dragons – The New World Campaign Game 17 – Buy my Otyugh!

The war between the Water Barons and Cortez's horde continues, but this episode will be infamous for one scene where Locke hires some goblins to build a fortress for new ogre allies. The salesmanship of Balgron the Fat,


 January 7, 2010  2h41m

Call of Cthulhu: Well of Sacrifices

A scenario from Mysteries of Mesoamerica from Pagan Publishing, it is described as "a legend around Pagan Publishing. Playtested again and again, the scenario gained the nick-name The Boneyard." A group of archeologists check out a fabled Mayan site on...


 December 31, 2009  2h3m

4E Dungeons and Dragons – The New World Campaign Game 16 – This is Border Town!

The war to stop Cortez is underway and the Water Barons try to rack up more allies and prepare for the final battle against the vile horde marching on Border Town. A cunning plan to destroy the enemy's supply train is hatched.


 December 24, 2009  3h50m

Monsters and Other Childish Things: Pastoral Manor Playtest

I am currently writing a campaign for Monsters and Other Childish Things, themed around a summer road trip around the USA to save the world from an evil cult. A group of kids with their monster friends must fight the bad guys at many different places i...


 December 18, 2009  3h58m