Gesamtlänge aller Episoden: 14 days 9 hours 37 minutes
Bahamut must've had a plan, right? Because our adventurers are completely unprepared as they find themselves face to face with the Queen of the Chromatic Dragons. Destinies Children unpack a lot of things that they didn't expect Sully has some explaining to do. Flamikins reevaluates her goals. Glim feels a little awkward about her position. Moot tries to be truthful. Agathe blames everything on gravity...
Gathered around the fire, our adventurers reminisce of simpler times before their new bestie, Tiamat, bestows them with other worldly gifts and powers that COULD help them in their fight against Orcus. Sully meets the prerequisites. Glim wrote an essay once. Agathe has been known to flail. Moot scores a sweet kitchen utensil. Flamikins just scores...
Welcome to this season's Holiday Special Presentation of A Dumbgeons Christmas Carol. All of your favourite adventurers are in the festive season to put on a community theatre adaptation of the Charles Dickens original. Special guests join us in droves to support the play that see's Ebenezer Scrooge, obsessed with solitude and greed, collides in a nightmare with his own youth and his lost love...
Needing to find their way down the River Styx, Team Abyss makes their way dockside and finds an open ferryman, Dense, who is following the gig economy and open to take their fare! However, no trip down the River Styx is without its struggles and it appears in their short time, we've already made some enemies. Vorunax and Lipsinki know when they can use their skills. Thia casts 4th level Scat...
Having been dive-bombed by devil birds, Team Abyss finds some of their members in a bit of a predicament in the Plane of a Thousand Portals, Pazunia. It's up to the entire team to break them out so they can all make it, as unharmed as possible, to the Abyss. Nighthunter is only somewhat concerned about breaking bones. Grancis is a reliable interpreter. Vorunax rushes in! Thia likes to get up close and personal. Lipsinki goes ham-ster...
Team Abyss has made it to Orcus's home and they are met by a River Styx welcome committee... of one. It doesn't take long for the entire welcome wagon to come rolling through town as they are prone to smell fresh meat. Nighthunter charges a bull... bison? Something gross. Sounds like Flint's Saturday. Lipsinki has a thought. Vorunax has the lay of the land. Grancis is allowed to monologue...
On their guided tour of Gross Town, Abyss... the team talks about their plans on how to get in front of Orcus. Some plans are desperate which is a good thing some of our adventurers are clear-er of mind. Thia is willing to sacrifice Grancis. Vorunax reestablishes plan talks. Lipsinki has better plans for traversing watery expanses. Grancis forces a moment of clarity...
Moot, Glim and Sully were hired by two traveling adventurers Garira (Madame Magenta) and Yever (Bernard) who have caught wind of a buried treasure and wine stash that could net them a small fortune. The only trouble is they don't know what might stand between them and the fortune of the Monks of the Voiceless Order. Garira is magnificent. Yever goes in swinging. Sully Rubs his snake around. Moot goes for style points. Glim updates her workout routine...
As we search for the fortune of Monks of the Voiceless Order the team hits a snag in the direct passage through the caves which allows us time to discuss each person's dexterity. There's also an ostentatious Ossuary and maybe they find a fortune? Glim doesn't want Sully to Die. Garira thinks with a Goblin's stomach. Yever grows before your eyes. Sully is a pathetic baby man. Moot goes doesn't get a present...
When the doorway opens does the plan come together? What surprises are in store for our heroes as they come face to face with the Prince of Undeath? Nighthunter goes for the D. Vorunax turns the tables. Bort clears the path. Grancis gets his tires pumped. Thia stays away from the darkness. Lipsinki takes care of part of their problem... for now...