Gesamtlänge aller Episoden: 16 days 11 hours 15 minutes
Travis returns to MC Season 2 of The Adventure Zone: Dust. Special guest Erika Ishii (@erikaishii on twitter) joins the adventure to Wild-West inspired Crescent City. Listen in as we create our characters and give a primer on the mechanics of the game. We’re playing Urban Shadows by Magpie Games: https://magpiegames.com/pages/products
The new ensemble of Graysons are sent to Crescent City to bring back a crucial community member, but it’s not that simple. Augustus manages his business. Indrid shakes some hands. Callan gets recognized. Lulu makes a dark deal.
The Graysons stake out the station to find a way onto their quarry. Augustus finds out some bad news. Indrid talks to an old friend. Callan shows off his skills. Lulu offers an exchange.
On the night before the train leaves to Stitchton, the Graysons prepare themselves. Augustus starts a new business venture. Indrid has a premonition. Callan tries to stay on someone’s good side. Lulu makes a confession.
The Graysons make their way through a speeding train to secure the payload and the future of Dry River. Augustus makes a change. Indrid gets a move on. Callan checks off his list. Lulu discovers something sinister.
Our heroes begin a fateful day in the unassuming, rural ski town of Kepler, West Virginia. Duck answers a peculiar distress call. Aubrey puts on a memorable magic show. Ned plans his next grift.
Our heroes take one step closer toward their joined destinies, and learn the truth about the woods outside Kepler in their own ways. Aubrey visits the Lodge. Ned shoots a fan film. Duck gets a visit from an old friend.
Fate draws our heroes towards the same spot in the Monongahela National Forest, where, at long last, their destinies entwine. Ned has a remarkable dream. Duck travels to a strange land. Aubrey starts a fire.
Our heroes learn the whole truth of Mama's endeavors while recovering from a strange evening, and begin planning their first hunt. Aubrey remembers a relic from her past. Duck gets a late night visit from Minerva. Ned gets stuck.
Our heroes band together to hunt down the Beast terrorizing the woods outside Kepler. Ned remembers a fateful night. Aubrey receives a letter. Duck feels the weight of destiny.