Gesamtlänge aller Episoden: 31 days 5 hours 56 minutes
In which the team meets up at the Big Rhino to hear King James's job offer.
In which Vox and Mr. Johnson discuss the role of knowledge skills in Shadowrun. Plus, new listener questions and a new story!
In which the team continues their search for the dwarf with the briefcase full of Jazz.
In which Vox and Mr. Johnson discuss the why, what, and how of metaplanar quests. Plus a new listener story!
In which we get a glimpse into Kenji's and Maverick's family lives before business calls them back into the Barrens.
In which Vox and Mr. Johnson talk character optimization with Maverick from the Arcology Actual Play podcast. Also included: a new listener story!
In which the team tries to wrap up the previous job and, in the process of selling paydata, ends up in a showdown at the pawn shop.
In which Vox and Mr. Johnson talk about the Shadowrun collectible card game, Crossfire. Also included: a new and extra-long Critter Corner. You may feel more at ease with a can of Raid nearby.
In which the team, unable to rely on the con, introduces security forces to Startled and Surprised.
In which the team uses their collective Con skill, specialized in Technobabble, to get in unnoticed.