Gesamtlänge aller Episoden: 41 days 2 hours 26 minutes
America's daring, highly trained special podcasting force of Jeremy Parish, Benj Edwards, and Chris Sims take on G.I. Joe, the ruthless comics/toy/games franchise that ruled the world during the ’80s.
Jeremy Parish and Bob Mackey travel back (and forward) in time with Kat Bailey and Chris Kohler to revisit one of the greatest RPGs of all time: Final Fantasy and Dragon Quest mash-up Chrono Trigger.
Jeremy drops by the offices of Q-Games to speak to Dylan Cuthbert (and Mark Lentz) about the early days of gaming and how tinkering with Game Boy hardware led to the creation of the first true 3D game on Super NES, Star Fox.
When Mario debuted in 1981's Donkey Kong, he entered a gaming landscape devoid of voice acting, so Nintendo never stopped to think, "Hey, what's this little guy supposed to sound like?" Over the years, though, as Mario entered the world of cartoons, live-action TV shows, and movies, someone had to sit down and decide on the voice of this formerly voiceless character...
We at Retronauts regret to inform you once again that something is very old. (Hey, we're just doing our job.) That's right: The PlayStation 2 turns 18 this month, and to celebrate its passage into adulthood we've put together two whole hours of podcasting fun about Sony's market-dominating beast of a console...
The Retronauts East survey of Namco's arcade legacy continues! Jeremy, Benj, and Chris tackle the coin-op doldrums of 1983-1985 while dreaming of more interesting days to come.
To mark the 10th anniversary of the movie that changed the face of modern cinema (for better or worse), Jeremy talks Iron Man—the character, the games, and the weird lack of games—with comics expert Chris Sims and long-time Iron Man superfan Benj Edwards. Also this episode: The end of "Micros"! Now the biweekly Friday episode will just be plain ol' "Retronauts," whatever their length. Because this week's 80-minute podcast sure doesn't look so "micro" to us...
Jeremy and Bob go international to examine the origins of the world's most influential console RPG series. First, we stop in Nagoya to talk Dragon Quest with Alex Fraioli. Then, USgamer's Nadia Oxford beams in from Canada to lament the cruelty of DQII.
The end is nigh! Sort of. Jeremy, Ben, and Benj return to look one last time at SEGA's classic arcade legacy, exploring their coin-on megabits of the late ’90s. From Virtua Fighter 3 to Crazy Taxi, it's like crib notes for the Dreamcast era...
Nadia Oxford dials in to swap listener mail submissions with Bob and Jeremy for episodes we've recorded but not yet published. Get a preview of things to come in the weeks ahead with community opinions on Dragon Quest, Final Fantasy VII, and more!