RPPR Actual Play

Role Playing Public Radio presents a weekly Actual Play podcast of tabletop role playing game sessions. We play a wide variety of RPGs, from popular classics like Dungeons and Dragons and Call of Cthulhu to indie hits like Red Markets and Fate. Some of our episodes are stand-alone scenarios and we also feature ongoing campaigns in games like Delta Green, Eclipse Phase, and Base Raiders. Give us a listen if you want to hear a great gaming crew fight evil, try outrageous plans to save the day and joke about it.

https://actualplay.roleplayingpublicradio.com

Eine durchschnittliche Folge dieses Podcasts dauert 2h53m. Bisher sind 852 Folge(n) erschienen. Jede Woche gibt es eine neue Folge dieses Podcasts.

Gesamtlänge aller Episoden: 105 days 23 hours 8 minutes

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4E Dungeons and Dragons – The New World Campaign Game 46: A New World


Once upon a time before the light had been born, there was a great darkness that covered the world. Our people could not yet see and we were helpless against the things that did crawl in the darkness. From the cold,


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 July 13, 2011  2h18m
 
 

Wild Talents: Zombies and other Caped Cannibals playtest 3


Zombies of the World is now shipping! Buy your copy today! - The final playtest for the upcoming Gencon 2011 Wild Talents game introduces a new group. Tim, Wes and Adam join Caleb and Mike as the newly empowered civilian survivors in the New Arcadia ...


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 July 2, 2011  3h23m
 
 

4E Dungeons and Dragons – The New World Campaign Game 45: The Great Armada


The Great Armada of the Old World has reached the shores of the New World. Can the forces of New Arcadia, led by the heroic Water Barons, defeat the vast forces arrayed against them?  While they are outnumbered,


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 June 23, 2011  2h46m
 
 

All Flesh Must Be Eaten: Daybreakers


After seeing the film, Daybreakers, I was inspired to run a one shot based on it. Instead of following the main story of the movie though, I based it on a simple premise: the players are vampire citizens in the big city on the night when the blood riot...


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 June 17, 2011  2h6m
 
 

4E Dungeons and Dragons – The New World Campaign Game 44: The Eve of War


The Armada of the Old World draws near to the rebelling colonies of the New World. It is up to the Water Barons to prepare the defenses in order to repel the Armada. To accomplish this, they must recruit as many allies as possible,


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 June 10, 2011  2h28m
 
 

A Dirty World: Wages of Sin


In the Great Depression, millions turned to religion to ease their suffering. A preacher in Louisiana ran a tent revival to help the masses and spread the good word. However, on one dark night the preacher is shot in his own home with his own gun.


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 June 4, 2011  3h15m
 
 

4E Dungeons and Dragons – The New World Campaign Game 43: Cult Busters


The Water Barons must rescue the powerful nature spirit Coyote from the cult of Vecna! Of course, the cult is led by a powerful lich, so it won't be easy prying the spirit from their grasp. The cult is of course after the secrets that Coyote possesses,...


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 May 27, 2011  3h10m
 
 

Call of Cthulhu: Delta Green – Lover in the Ice


To: Cell Q From: Andrea Subject: A Night at the Opera (attachment: Cyrano de Bergerac) - STATUS: PARROT reports breach of GREEN BOX 224, hereafter DESIGNATE as PACKAGE at 0246 hours Jan 4th.  DESIGNATE “Zookeeper” CONFIRMS at 0815 Jan. 5th.


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 May 20, 2011  4h51m
 
 

4E Dungeons and Dragons – The New World Campaign Game 42: Thunderbird


The Water Barons are closing in on the endgame of the war but a greater threat looms over them. The imprisoned dark entity is stirring within its vault and will soon awaken. In order to learn more about the secrets of the past that hold the key to the ...


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 May 12, 2011  3h16m
 
 

Wild Talents: Zombies and other Caped Cannibals playtest 1 and 2


PREORDER ZOMBIES OF THE WORLD NOW AND GET A FREE POSTER! - In order to prepare for Gencon 2011, I wrote and playtested a Wild Talents zombie-themed one shot. A group of normal citizens wake up in a strange lab.


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 May 5, 2011  4h37m