RPPR Actual Play

Role Playing Public Radio presents a weekly Actual Play podcast of tabletop role playing game sessions. We play a wide variety of RPGs, from popular classics like Dungeons and Dragons and Call of Cthulhu to indie hits like Red Markets and Fate. Some of our episodes are stand-alone scenarios and we also feature ongoing campaigns in games like Delta Green, Eclipse Phase, and Base Raiders. Give us a listen if you want to hear a great gaming crew fight evil, try outrageous plans to save the day and joke about it.

https://actualplay.roleplayingpublicradio.com

Eine durchschnittliche Folge dieses Podcasts dauert 2h53m. Bisher sind 854 Folge(n) erschienen. Dies ist ein wöchentlich erscheinender Podcast.

Gesamtlänge aller Episoden: 106 days 3 hours 26 minutes

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4E Dungeons and Dragons – The New World Campaign Game 42: Thunderbird


The Water Barons are closing in on the endgame of the war but a greater threat looms over them. The imprisoned dark entity is stirring within its vault and will soon awaken. In order to learn more about the secrets of the past that hold the key to the ...


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 May 12, 2011  3h16m
 
 

Wild Talents: Zombies and other Caped Cannibals playtest 1 and 2


PREORDER ZOMBIES OF THE WORLD NOW AND GET A FREE POSTER! - In order to prepare for Gencon 2011, I wrote and playtested a Wild Talents zombie-themed one shot. A group of normal citizens wake up in a strange lab.


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 May 5, 2011  4h37m
 
 

4E Dungeons and Dragons – The New World Campaign Game 41: Adventure Time


The Water Barons are up to their necks in adventure! The armada from the Old World threatens New Arcadia and the rest of the New World. The dark entity stirs within its prison. A copper dragon is up to no good.


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 April 27, 2011  2h59m
 
 

Eclipse Phase: Through A Glass Darkly


A critical Firewall server has been compromised by an engimatic man only known as Jacob Murphy. A team of three agents has tracked him down to a remote site near the quarantine zone on Mars. They are tasked with finding Jacob,


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 April 17, 2011  3h33m
 
 

4E Dungeons and Dragons – The New World Campaign Game 40: The Pupil


Locke, the wizard of the Water Barons, has a star pupil named Anakin. Unfortunately, Anakin has been keeping secrets from his teacher and Locke will not tolerate such disobedience. Furthermore, the election of the mayor is rapidly coming to an end.


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 April 8, 2011  3h0m
 
 

Call of Cthulhu: The Haunting


It is my honor and privilege to introduce what is no doubt the finest actual play ever posted or ever will be posted on this site. This game used the classic scenario, 'The Haunting' albeit set in a modern era with a group of experienced and skilled in...


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 April 1, 2011  2h17m
 
 

MAOCT: Sucrose Park at Fear the Con 2011


I ran one of my favorite chapters from Road Trip at Fear the Con 4 with special player Chad Wattler from Fear the Boot. As before, the intrepid kids and their monster pals are investigating a strange theme park in Las Vegas called Sucrose Park.


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 March 29, 2011  2h31m
 
 

4E Dungeons and Dragons – The New World Campaign Game 39: Fall of the Frost Giants


The Water Barons have infiltrated Frost Giant society to undermine it in a desperate plan to liberate the enslaved orcs. The mighty dracolich He Who Devours Souls has been forced to work for the giants. If he can be freed, the tide can be turned.


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 March 23, 2011  3h25m
 
 

Eclipse Phase: A Glorious Fall


Eclipse Phase is an incredible transhumanist based sci-fi horror RPG. I picked up a copy at Gencon 2009 but only got to run a game of it recently. Because we were unfamiliar with the setting and system, I created a short tutorial adventure that takes p...


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 March 14, 2011  5h31m
 
 

4E Dungeons and Dragons – The New World Campaign Game 38: The Inadverent Avatar ripoff


The Water Barons have infiltrated the frost giant city by placing their minds in several giant corpses via mind jar spell, all thanks to Pontifex the lich. Now they have to bring the giants down before they are discovered.


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 March 9, 2011  3h1m