The Life & Times of Video Games

An award-nominated documentary and narrative audio series about video games and the video game industry — as they were in the past, and how they came to be the way they are today. History doesn't just vanish into the distance behind us; it casts a very long shadow that affects everything that comes after it, and so with The Life and Times of Video Games journalist and historian Richard Moss draws those through lines to tell fascinating stories about the past that link right back to the present.

https://lifeandtimes.games

Eine durchschnittliche Folge dieses Podcasts dauert 31m. Bisher sind 64 Folge(n) erschienen. Dieser Podcast erscheint alle 3 Wochen.

Gesamtlänge aller Episoden: 1 day 13 hours 12 minutes

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The Life & Times of Video Games trailer


An 87-second promo trailer for The Life & Times of Video Games, encapsulating the essence of its form, style, and content over three seasons and counting...


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 August 12, 2020  1m
 
 

episode 26: The Nostalgia Box


I go inside Australia's only permanent video game console museum and find that what makes it special is more than just the size of its collection — or the fact that it exists...


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 August 2, 2020  38m
 
 

Interview: Kelsey Lewin


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 July 24, 2020  1h34m
 
 

Soundbite: a one-stop shop for (shareware) games


Glenn Brensinger, former sysop of Software Creations, talks about how his then-boss Dan Linton's "Home of the Authors" Software Creations bulletin-board system (BBS) served as a sort of prototypical Steam. The interview was done as part of my research for my upcoming book Shareware Heroes: Independent Games at the Dawn of the Internet, which is on Kickstarter until July 8th...


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 June 30, 2020  4m
 
 

Interview: The CRPG Addict


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 June 8, 2020  1h25m
 
 

episode 25: Pimps at Sea


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 April 16, 2020  39m
 
 

Interview: Phil Salvador (The Obscuritory)


I speak to librarian, games critic, and blogger Phil Salvador about his website The Obscuritory and his research and writing on games unplayed and unknown. In a far-reaching interview, conducted in late February, 2020 (and thus before the full brunt of the COVID-19 pandemic hit the West), we explore the challenges, rewards, and lessons we've each found in writing about little-known areas of games history, as well as the importance of being kind and much, much more...


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 March 31, 2020  1h44m
 
 

Soundbite: Gail Tilden on working at Nintendo of America in its early years


Nintendo Power founding editor and former Nintendo of America marketing executive Gail Tilden remembers her beginnings at the company — before the NES, before Nintendo Power, and even before desktop publishing. Head to https://lifeandtimes.games/episodes/files/soundbite-gail-tilden for a full transcript of the soundbite. This interview was conducted for an article about the launch of the Game Boy, Tetris, and Pokemon in the West — which you can find at https://www.polygon...


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 March 17, 2020  6m
 
 

Bully (Canis Canem Edit)


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 February 26, 2020  27m
 
 

Interview: Alex aka Blackoak from Shmuplations.com


I speak to the creator of Shmuplations.com, a large repository of translated interviews with Japanese game developers, about his approach to doing the translations, his insights on the Japanese games industry, and the highs and lows (and struggles) of running a time-intensive side hustle...


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 February 11, 2020  1h35m