Gesamtlänge aller Episoden: 15 days 13 hours 58 minutes
Melissa Carrillo is the Director of New Media Technology for the Smithsonian Latino Center and the Smithsonian Latino Virtual Museum. She’s been a pioneer in using immersive technologies…
Bryan Carter has been using virtual worlds for education since 1997, and he talks about the lessons learned from his Virtual Harlem project to immerse students into the…
Aaron Walsh talks about his journey into virtual reality, and how Jaron Lanier and the Lawnmower Man eventually led him to starting the Immersive Education Initiative. He taught…
Kevin Williams has recently published a book on The Out-of-Home Immersive Entertainment Frontier: Expanding Interactive Boundaries in Leisure Facilities. In this extensive interview, Kevin gives a comprehensive overview of…
Sam Watts is a producer at Tammeka Games, and they’re producing a futuristic arcade racing game called Radial-G that’s built for VR but also playable on a 2D…
Karl Krantz is one of the co-founders of the Silicon Valley Virtual Reality Meet-up and conference, and he’s been strategically moving towards a full-time career within virtual reality…
Scott Phillips was making 3D scans of people at the Silicon Valley Virtual Reality Conference and part of his toll was to listen to his pitch about his…
Max Geiger works at Wemo Lab, which is a content studio in LA that exploring gaming and simulation in VR, but also exploring panoramic VR capture and the…
Bernhard Drax is a machinima filmmaker who has been documenting the art, education, and creative expression in Second Life for that past seven years. He’s got a web…
Aaron Lemke of Unello Design talks about the relaxing VR experiences that he created in order to create a counterpoint to the flood of horror games that were…