Voices of VR Podcast – Designing for Virtual Reality

Designing for Virtual Reality

http://voicesofvr.com

Eine durchschnittliche Folge dieses Podcasts dauert 40m. Bisher sind 446 Folge(n) erschienen.
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#514: Tobii Recommends Explicit Consent for Recording Eye Tracking Data


The eye tracking company Tobii had some VR demos that they were showing on the GDC Expo Hall floor as well as within Valve’s booth.


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 2017-03-11  21m
 
 

#513: Deepening Social Presence with SMI Eye Tracking


At GDC this year, SensoMotoric Instruments (SMI) showed a couple of new eye tracking demos at Valve’s booth. They added eye tracking to avatars in


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 2017-03-10  16m
 
 

#512: Experiential Poems: Exploring Emotions & Embodied Vulnerability with Cabbibo


Using language to translate an experience into words is one of the highest levels of abstraction that you can have. Using the power of visual


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 2017-03-08  23m
 
 

#511: Neurospeculative Afrofeminism: Building the Future You Want to Live Into


http://voicesofvr.com/511-neurospeculative-afrofeminism-building-the-future-you-want-to-live-into/ Hyphen Labs is a immersive design collective made up of women of color, and they had a sci-fi VR experience at Sundance this year


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 2017-03-02  30m
 
 

#510: Bigscreen VR’s Social Utility May Be VR’s First Killer App


Last week BigscreenVR announced that they raised $3 million dollars for their “social utility” VR application. BigscreenVR gives you access to your computer screen in


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 2017-02-28  41m
 
 

#509: Valve’s Joe Ludwig on Khronos Group’s OpenXR VR Standard


Valve’s Joe Ludwig talks about the latest updates on the Khronos Group’s VR standardization process that is now being called “OpenXR.” Ludwig says that OpenXR


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 2017-02-27  32m
 
 

#508: Using VR as a Tool to Cultivate Compassion with Condition One


Danfung Dennis has an ambitious vision for the potential of virtual reality, and it’s one of the most radical ones that I’ve come across. He


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 2017-02-25  56m
 
 

‘Tilt Brush’ Launches on Oculus + Unanswered Questions about VR Privacy & Google


Tilt Brush launched on the Oculus Rift today, and I had a chance to catch up with Tilt Brush product manager Elisabeth Morant, launching. We


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 2017-02-21  32m
 
 

#506: Has China Gone All-In with VR? HTC’s Graylin on what’s happening in China & VR


Alvin Wang Graylin is the China President of Vive at HTC, and I had a chance to talk with him at CES this year about


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 2017-02-20  55m
 
 

#505: Beaming the Matrix into your Eyes: Otoy CEO on Future of Real-Time Lightfield Rendering


At Unity’s Unite keynote in November, Otoy’s Jules Urbach announced that their Octane Renderer was going to be built into Unity to bake light field


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 2017-02-17  56m