Voices of VR

Since May 2014, Kent Bye has published over 1000 Voices of VR podcast interviews featuring the pioneering artists, storytellers, and technologists driving the resurgence of virtual & augmented reality. He's an oral historian, experiential journalist, & aspiring philosopher, helping to define the patterns of immersive storytelling, experiential design, ethical frameworks, & the ultimate potential of XR.

https://voicesofvr.com

Eine durchschnittliche Folge dieses Podcasts dauert 47m. Bisher sind 983 Folge(n) erschienen. Dies ist ein täglich erscheinender Podcast.

Gesamtlänge aller Episoden: 15 days 13 hours 31 minutes

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#953: Brennan Spiegel’s “VRx” Book Surveys Virtual Therapeutics as a Whole New Field of Medicine


On October 6, 2020, Dr. Brennan Spiegel released his book titled “VRx: How Virtual Therapeutics Will Revolutionize Medicine,” which is an amazing survey of different


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 October 14, 2020  n/a
 
 

#952: XR Association Industry Survey & Lobbying Congress on XR Policy


The XR Association is a non-profit 501(c)(6) trade association with members including Facebook/Oculus, Google, Microsoft, Sony, & HTC. They’re focused on general awareness and education,


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 October 13, 2020  n/a
 
 

#951: Privacy Primer: A History of U.S. Consumer Privacy, U.S. Federal Privacy Debates, & XR Privacy Implications with Joseph Jerome


Virtual and Augmented Reality pose unique privacy challenges, and so it’s worth going back to look at the evolution of privacy laws in the United


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 October 8, 2020  n/a
 
 

#950: Darkfield Radio’s Binaural Audio Performances Blur the Lines of Reality


Darkfield Radio have released a couple of binaural audio performances that transform your home into a immersive audio stage. Their experiences are intended to be


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 October 4, 2020  n/a
 
 

#949: My Wife & I Can’t Stop Talking About “Gnomes & Goblins”


My wife, Wonder Bright, has absolutely fallen in love with the VR experience Gnomes & Goblins. Her mindset and approach to the game was almost


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 October 2, 2020  n/a
 
 

#948: Exquisite Worldbuilding in “Gnomes & Goblins”& Design Challenges of Onboarding New Users & Satisfying Hardcore VR Gamers


The full release of Gnomes & Goblins was released on September 23, 2020, and it has some of the most sophisticated worldbuilding that I’ve seen


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 October 1, 2020  n/a
 
 

#947: Training AI in a Story World: “Agence” Dynamic Film Combines Reinforcement Learning with Immersive Storytelling


The creators of Agence call it a “dynamic film,” but it’s part immersive story with game-like interactions and puzzles where you engage with either traditional


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 September 29, 2020  n/a
 
 

#946: “In Protest:” 360° Video of Black Lives Matter Movement, Memorials, & Many Ways to Bear Witness While Black


In the aftermath of George Floyd’s murder by three police officers on May 25th, 2020, there were Black Lives Matter protests that erupted around the


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 September 26, 2020  n/a
 
 

#945: Unpacking the Facebook Connect AR Announcements with Doug North Cook


Oculus Connect has been rebranded Facebook Connect, and what would have been Oculus Connect 7 is now Facebook Connect 1. Facebook Connect happened on September


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 September 25, 2020  n/a
 
 

#944: Guy Godin on Getting Cloned by Facebook & Virtual Desktop’s Forbidden Wireless Streaming Features


On June 11, 2019, Guy Godin announced on Reddit and on Twitter that “Oculus doesn’t want the SteamVR streaming feature in their store” and that


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 September 22, 2020  n/a