Voices of VR

Since May 2014, Kent Bye has published over 1000 Voices of VR podcast interviews featuring the pioneering artists, storytellers, and technologists driving the resurgence of virtual & augmented reality. He's an oral historian, experiential journalist, & aspiring philosopher, helping to define the patterns of immersive storytelling, experiential design, ethical frameworks, & the ultimate potential of XR.

https://voicesofvr.com

Eine durchschnittliche Folge dieses Podcasts dauert 47m. Bisher sind 984 Folge(n) erschienen. Dieser Podcast erscheint täglich.

Gesamtlänge aller Episoden: 15 days 13 hours 58 minutes

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#881 VR for Good: ‘Queerskins’ Embodied Story of Love & Loss told through Artifacts


Queerskins VR is an embodied story that explores the range of experiences from love to loss, and the shame, regret, and fears around sexual identity.


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#880 VR for Good: Using Conversational Interfaces in VR to Train Child Welfare Caseworkers


One of the most intense interactive storytelling experiences I’ve ever had was the Accenture AVEnueS training application for child welfare caseworkers. I was tasked with


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#879 VR for Good: StoryFile is an Oral History Platform with a Conversational Interface


StoryFile is an interactive storytelling platform that allows you to interact with someone as they tell their story. A comprehensive oral history could be as


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#878 VR for Good: ‘Home After War’ Explores the Civilian Impact of IEDs in Iraq


Home After War is an Oculus VR for Good piece that focuses on the civilian causalities of mines and improvised explosive devices. It uses photogrammetry


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#877 VR for Good: ‘Daughters of Chibok’ on the Aftermath of the Boko Haram Kidnappings


On 14 April 2014, the terrorist group Boko Haram kidnapped 276 girls from a sleepy, northeastern Nigerian town called Chibok. While it made news around


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#876 VR for Good: ‘Tripp’ Gamifying Meditation & Exploring New Corporate Wellness Distribution Channels


Tripp is a VR toolkit to gamify meditation in order to help you self-regulate and perform better. They had a really interesting strategy of bootstrapping


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#875 VR for Good: Inducing the Overview Effect in a ’360° VR Space Safari’ from Khora VR


The Ørsted 360° VR Space Safari by Khora VR is one of the best 360 video pieces I’ve seen. I highly recommend checking it out


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#874 VR for Good: Using AR to Explore Contested Sites in New Orleans with Nancy Baker Cahill’s 4th Wall App


Nancy Baker Cahill is an artist who is creating the 4th Wall App AR platform that distributes inclusive, augmented reality art at site-specific, locations that


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#873 VR for Good: Emboding a Rainforest as It’s Being Destroyed in ‘Tree’


I talk with Winslow Porter at Tribeca 2017 about Tree VR, which is an experience catalyzed by the Rainforest Alliance where you embody a tree


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#872 Games for Change: Erotic Art Game Anthology to Explore Themes of Sex Positivity with Sharang Biswas


At the Games for Change 2019 conference, Sharang Biswas gave a presentation on “Promoting Sex-Positivity Through Analog Games.” He won a grant from The Effing


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